Wednesday, March 29, 2017
Intel® University Games Showcase Winner for Best Gameplay Jacob Garbe talks about his experiences creating Ice-Bound: A Novel of Reconfiguration during a Waskul.TV StudioXperience interview.

Jacob Garbe – Intel® University Games Showcase Winner

Intel® University Games Showcase Winner for Best Gameplay Jacob Garbe talks about...
Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe during a Waskul.TV StudioXperience interview.

Gary Porter & Dan Plate – Intel® University Games Showcase Winners

Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and...
DFC Intelligence's Founder and CEO David Cole talks about the importance of market intelligence in the gaming industry during a Waskul.TV StudioXperience interview.

David Cole, Founder & CEO of DFC Intelligence on Market Intelligence in the Gaming...

DFC Intelligence's Founder and CEO David Cole and Steve Waskul talk about...
Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe during a Waskul.TV StudioXperience interview.

Epic Games Unreal Engine Lead Programmer James Golding

Epic Games Unreal Engine Lead Programmer James Golding joins Steve Waskul for a discussion of the latest developments...
Pixel Hero Games Art Director Nader Alikhani on indie game development and his team's new project during a Waskul.TV StudioXperience interview.

Pixel Hero Games’ Art Director Nader Alikhani on Indie Game Development

Pixel Hero Games’ Art Director Nader Alikhani shares his experiences in delivering...
Microsoft's Chas Boyd talks about Graphics and DirectX 12during a Waskul.TV StudioXperience interview.

Microsoft’s Chas Boyd on Graphics and DirectX 12

Microsoft Principal Program Manager Chas Boyd and Steve Waskul discuss graphics and...
Little Worlds Interactive Founder Jenna Hoffstein takes viewers through what it's like for indie developers creating educational games for children during a Waskul.TV StudioXperience interview.

Jenna Hoffstein, Little Worlds Interactive Founder on Creating Educational Games for Children

Jenna Hoffstein, Founder of Little Worlds Interactive, shares her experience in creating...
SMU's Gary Brubaker on the SMU Game Development Program and educating the next generation of game developers during a Waskul.TV StudioXperience interview.

SMU’s Gary Brubaker on the SMU Game Development Program

SMU's Game Development Program Director Gary Brubaker talks with Steve Waskul about...
Threaks Co-Founder Wolf Lang and Beat Buddy discuss indie game development and their experiences bringing a successful game to market during a Waskul.TV StudioXperience interview.

Wolf Lang, Co-Founder & Business Development Manager for Threaks on Indie Game Development

Threaks Co-Founder Wolf Lang and Beat Buddy join Steve Waskul to discuss indie game development and their experiences bringing a successful game to market
Miniclip's Chief Commercial Officer Saad Choudri talks mobile free-to-play gaming and monetization strategies during a Waskul.TV StudioXperience interview.

Miniclip’s Saad Choudri on Business Development for Mobile Games

Miniclip's Chief Commercial Officer talks with Steve Waskul on a wide range...

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Today's Featured Interview

Tim Miller co-founded Blur Studio where he now serves as Creative Director and President. During this Waskul.TV interview Tim talks about the studio's projects and the technologies utilized by Blur in their production workflow and about his work directing the film Deadpool.
Blur Studio's Tim Miller on the studio's vision, projects and workflows and on his directorial debut on the smash hit Deadpool

This Week's Featured Topic: VFX

Academy, Emmy and BAFTA Award Winning VFX Producer Rob Legato on Visual Effects, Filmmaking...

cademy Award-winning VFX Supervisor Rob Legato and Steve Waskul discuss The Jungle Book and bringing the art of cinematography into a digital world.
Will Maurer discusses Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists in their efforts pushing the boundaries of what's possible during a Waskul.TV StudioXperience interview.

Will Maurer from Legend on VR, VFX and Stereoscopic 3D Conversion

Will Maurer on Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists
MPC Executive Producer - VR Tim Dillon discusses VFX and VR Production during a Waskul.TV StudioXperience interview

MPC Executive Producer – VR Tim Dillon on VR Experiences

MPC Executive Producer - VR Tim Dillon on workflows and VFX and VR Production for film and VR experiences
Weta VFX Supervisor Keith Miller on VFX and VR production and VR and AR experiences during a Waskul.TV StudioXperience interview

Weta Digital VFX Supervisor Keith Miller

Weta VFX Supervisor Keith Miller on VFX and VR production and creating VR and AR experiences