Andy Milikis is Director of Visual Effects at Spontaneous. In this interview...
Carol Hess currently serves as Vice President, Worldwide Workstation Product Management &...
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
Robert Stromberg shares his thoughts on the potential of VR and insight into creating amazing VR experiences
Foundry's Matt Mazerolle on Elara, a cloud-based service for post production that centralizes infrastructure, creative tools and pipeline in the cloud
Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center
Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR is improving the customer experience at Audi dealerships
Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference
Lap Van Luu on the visual effects business and the new Magnopus MISSION:ISS VR Project during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017
Kevin Baillie discusses the visual effects business, workflow, and how Conductor Technologies is enabling cloud based workflows to seamlessly integrate the cloud with in-house pipelines