Monday, June 25, 2018
Intel Game Developer Experience Team Manager Randi Rost in a discussion on Intel's efforts with game developers at the SIGGRAPH 2016 StudioXperience.

Intel Game Developer Experience Team Manager Randi Rost

Intel Game Developer Experience Team Manager Randi Rost in a discussion on Intel's efforts with game developers at the SIGGRAPH 2016 StudioXperience
Independent Game Developer Radu Muresan, Founder of Vivid Helix talks about his experiences as in independent game developer during a Waskul.TV interview at the SIGGRAPH 2016 StudioXperience

Independent Game Developer Radu Muresan, Founder of Vivid Helix

Radu Muresan, Founder of Vivid Helix, on his experiences as in independent game developer during a Waskul.TV interview at the SIGGRAPH 2016 StudioXperience
Nick Whiting, Technical Director of VR at Epic Games, during a Waskul.TV interview at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming

Nick Whiting, Technical Director of VR at Epic Games

Nick Whiting, Technical Director of VR at Epic Games, joins Steve Waskul at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming
Intel Senior Technical Marketing Manager Matt Vaughan at SIGGRAPH 2016 on Thunderbolt and the newest version of Thunderbolt™, Thunderbolt™ 3 during a Waskul.TV StudioXperience interview

Intel Senior Technical Marketing Manager Matt Vaughan

Intel Senior Technical Marketing Manager Matt Vaughan with Steve Waskul on Thunderbolt™ 3 during a Waskul.TV StudioXperience interview from SIGGRAPH 2016.
Weta Digital's VFX Supervisor Matt Aitken during a Waskul.TV interview at SIGGRAPH 2016

Weta Digital VFX Supervisor Matt Aitken

Matt Aitken, Weta Digital's VFX Supervisor, talks with Steve Waskul about visual effects, his career and work during a Waskul.TV interview at SIGGRAPH 2016
30 Ninjas' CEO and Creative Director Julina Tatlock and CTO and VR Specialist Lewis Smithingham during a live interview from the SIGGRAPH 2016 StudioXperience

30 Ninjas’ Julina Tatlock and Lewis Smithingham on VR and 360 Video

30 Ninjas' CEO and Creative Dir. Julina Tatlock and CTO and VR Specialist Lewis Smithingham on VR and 3D video during a SIGGRAPH 2016 StudioXperience talk
During this Waskul.TV interview from SIGGRAPH 2016, Dan Baker discusses a range of game development issues including Oxide's next-generation Nitrous game engine

Oxide Games Co-Founder Dan Baker

Oxide Games' Dan Baker and Steve Waskul discuss a range of game development issues including Oxide's next-generation Nitrous game engine
Chuck Lingle during a Waskul.TV interview on Intel's latest progress on bringing advanced rendering techniques to the developers creating compelling experiences and VR

Intel’s Chuck Lingle on Advanced Rendering Techniques, Research & VR

Chuck Lingle with Steve Waskul on Intel's latest progress on bringing advanced rendering techniques to the developers creating compelling experiences and VR
Cascade Game Foundry's Scenery Art Lead Birney Mitchell talks at SIGGRAPH 2016 about Art and Indie Game Development

Cascade Game Foundry’s Scenery Art Lead Birney Mitchell on Art and Indie Game Development

Cascade Game Foundry's Scenery Art Lead Birney Mitchell talks at SIGGRAPH 2016 about Art and Indie Game Development with Steve Waskul
Pocketwatch Games CEO Andy Schatz talks about his experiences as an indie game developer

Pocketwatch Games CEO Andy Schatz on Indie Game Dev

Pocketwatch Games CEO Andy Schatz talks with Steve Waskul about indie game development and provides insight into life in a small game develompment company

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Today's Featured Interview

Carol Hess, HP Vice President, WW Workstation Product Management & Go-to-Market in StudioXperience during a live Waskul.TV interview during the 2018 NAB Show
Carol Hess currently serves as Vice President, Worldwide Workstation Product Management & Go-to-Market for HP. In this interview Carol joins Steve Waskul in the StudioXperience Broadcast Studio at the 2018 NAB Show and provides her insight into a wide range of HP Z Workstations and customer use...

This Week's Featured Topic: Workstations

OpenDrives' CEO Chad Knowles brings Steve Waskul up to date on empowering collaborative high-end workflows during a Waskul.TV StudioXperience interview at the 2018 NAB Show

Chad Knowles on creative team collaboration and powering today’s high-end workflows with OpenDrives’ storage...

OpenDrives' CEO Chad Knowles joins Steve Waskul to bring you up to...

Andy Milikis on delivering the story for clients with Flame running on HP Z...

Andy Milikis is Director of Visual Effects at Spontaneous. In this interview...
Carol Hess, HP Vice President, WW Workstation Product Management & Go-to-Market in StudioXperience during a live Waskul.TV interview during the 2018 NAB Show

HP’s Carol Hess on HP Z Workstations and DreamColor Professional Displays

Carol Hess currently serves as Vice President, Worldwide Workstation Product Management &...
Xavi Garcia, General Manager and Global Head of HP Z Workstations at HP on set in StudioXperience at the 2018 NAB Show

Xavier Garcia on new HP Z Workstations and enabling virtual production, AI and machine...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
Robert Stromberg shares his thoughts on the potential of VR and provides insight into creating amazing VR experiences during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Robert Stromberg on the limitless potential of virtual reality

Robert Stromberg shares his thoughts on the potential of VR and insight into creating amazing VR experiences
Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Technicolor SVP Immersive Media Marcie Jastrow on The Technicolor Experience Center

Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center