Tuesday, October 22, 2019
Weta VFX Supervisor Keith Miller on VFX and VR production and VR and AR experiences during a Waskul.TV StudioXperience interview

Weta Digital VFX Supervisor Keith Miller

Weta VFX Supervisor Keith Miller on VFX and VR production and creating VR and AR experiences
Intel GM, VR and Gaming Frank Soqui joins on VR and how Intel is powering both the solutions that are used to create and experience VR during a Waskul.TV StudioXperience interview

Intel GM, VR and Gaming Frank Soqui on VR

Intel GM, VR and Gaming Frank Soqui and Steve Waskul on VR and how Intel is powering both the solutions that are used to create and experience VR
HTC's VP of VR Daniel O'Brien discusses VR and how HTC is driving innovation in VR Experiences during a Waskul.TV StudioXperience interview

HTC’s VP of VR Dan O’Brien on VR Experiences

HTC's VP of VR Daniel O'Brien and Steve Waskul on VR and how HTC is driving innovation in VR Experiences
Michael Kaplan, Global Leader for Media & Entertainment and Pro VR Business Development at NVIDIA discusses VR and AR workflows and the latest solutions for VR experiences during a Waskul.TV StudioXperience interview

NVIDIA Global Leader for M&E and Pro VR Bus. Dev. Michael Kaplan

NVIDIA's Michael Kaplan on VR and AR workflows, GPU performance and the latest solutions for VR experiences
The Foundry CTO Jon Wadelton discusses VR and 360 film production with Nuke and the range of Foundry solutions for Film and Video during a Waskul.TV StudioXperience interview

The Foundry CTO Jon Wadelton on Production Solutions

The Foundry CTO Jon Wadelton joins Steve Waskul in a discussion on VR and 360 film production with Nuke and on the range of Foundry solutions
Scott Gershin is the Director of Sound Editorial at Technicolor's Sound Lab. Mr Gershin shares some of his memorable projects during this Waskul.TV interview as he discusses the importance of sound in film, games and VR experiences

Scott Gershin on Sound in Films, Games and VR

Technicolor's Sound Lab Director of Sound Editorial Scott Gershin on the importance of sound in film, games and virtual reality experiences
Adobe's Karl Soule on Film and Video Solutions powered by Adobe Systems during a live Waskul.TV StudioXperience interview

Adobe’s Karl Soule on Film and Video

Adobe's Karl Soule with Steve Waskul on film and video solutions powered by Adobe Systems

Protected: Sony Music Entertainment’s Brad Spahr on VR Experiences

Sony Music Entertainment's VP, Product Development, Global Digital Business Brad Sphar joins Steve Waskul on premium VR Experiences and the music industry
Your VR Escape CFO Kiernan Kit discusses green technologies, VR and her new venture, Your VR Escape during a Waskul.TV StudioXperience interview

Your VR Escape CFO Kiernan Kit

Your VR Escape CFO Kiernan Kit discusses green technologies, VR and her new venture, Your VR Escape
The Advanced Imaging Society's Jim Chabin at VR On The Lot to discuss VR and Film production during a Waskul.TV StudioXperience interview.

The Advanced Imaging Society’s Jim Chabin on VR and VR and Film Production

The Advanced Imaging Society's Jim Chabin and Steve Waskul at VR On The Lot discuss VR and Film production and the Advanced Imaging and VR Societies

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Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment