Thursday, December 13, 2018
Creative technologist Todd Bryant at the Cannes Film Festival during an interview on Waskul.TV talking about the technologies powering today’s VR experiences like “Giant”

Creative Technologist Todd Bryant on “Giant”

Creative technologist Todd Bryant talks with Steve Waskul at the Cannes Film Festival about the technologies powering today's VR experiences like "Giant".Giant Draws on director and co-creator Milica...
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins Steve Waskul in the StudioXperience...
Epic Games VFX Supervisor Haarm-Pieter Duiker on his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine

Epic Games VFX Supervisor Haarm-Pieter Duiker

Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine.About...
Academy Award Winner Rob Legato on Waskul.TV

New Frontiers in Filmmaking Pushing the Boundaries of Creativity

Join us in this session hosted by HP and NVIDIA and experience the technological advancements that have powered the realization of some of the most exciting stories ever told.Academy...
ZeroLight CMO François de Bodinat on improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH 2016

ZeroLight CMO François de Bodinat on Improving the Auto Buyers’ Experience with VR

ZeroLight CMO François de Bodinat joins Steve Waskul to talk about improving the auto buyers' experience with...
Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss during a Waskul.TV interview live from SIGGRAPH 2016

Sony Pictures Imageworks’ Executive Director of Software Development Erik Strauss

Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss joins Steve Waskul during this Waskul.TV interview...
NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve Waskul in the StudioXperience Broadcast...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
Michael Kaplan, Global Leader for Media & Entertainment and Pro VR Business Development at NVIDIA discusses VR and AR workflows and the latest solutions for VR experiences during a Waskul.TV StudioXperience interview

NVIDIA Global Leader for M&E and Pro VR Bus. Dev. Michael Kaplan

NVIDIA's Michael Kaplan on VR and AR workflows, GPU performance and the latest solutions for VR experiences
Renowned researcher Turner Whitted discusses the current state of VR and AR experiences and the research being being conducted that will help shape their future during a live Waskul.TV interview.

Researcher and CG Expert Turner Whitted on Virtual and Augmented Realities

Computer Science Researcher Turner Whitted joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation...

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Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment