Friday, January 18, 2019
DreamWorks' Paul DiLorenzo talks to Steve Waskul about animating with Premo during a Waskul.TV StudioXperience interview.

DreamWork’s Paul DiLorenzo on Animating with Premo

Paul DiLorenzo, Premo Project Manager for DreamWorks Animation, shares how Premo is...
Intel Director of Marketing Bill Rollender and Erin Jiang on how Intel is enabling content creation and delivery during a Waskul.TV StudioXperience interview

Intel’s Bill Rollender and Erin Jiang on Enabling Media Delivery

Intel Director of Marketing for the Communications Infrastructure Division Bill Rollender and...
Christopher Pitcher discusses creating impact through empathy and educational experiences that are entertaining along with a wide range of VR topics during a live Waskul.TV interview from the SIGGRAPH 2017 StudioXperience Broadcast Studio

Empact Labs’ Christopher Pitcher on Creating Impact Through Empathy

Christopher Pitcher is the Vision Realization Officer (aka CEO) of Empact Labs....
Michael Kaplan, Global Leader for Media & Entertainment and Pro VR Business Development at NVIDIA discusses VR and AR workflows and the latest solutions for VR experiences during a Waskul.TV StudioXperience interview

NVIDIA Global Leader for M&E and Pro VR Bus. Dev. Michael Kaplan

NVIDIA's Michael Kaplan on VR and AR workflows, GPU performance and the latest solutions for VR experiences
Mirada Digital and Interactive Director Andrew Cochrane talks about many of his projects during a Waskul.TV interview

Mirada Digital and Interactive Director Andrew Cochrane

Mirada Digital and Interactive Director Andrew Cochrane talks with Steve Waskul about many of his projects during a Waskul.TV interview.Mirada is an independent creative...
Alex Hessler during a Waskul.TV interview at FMX 2016 for a look into production techniques, pipelines, VR and more

Tippett Studio CG Supervisor Alex Hessler

Alex Hessler joins Steve Waskul at FMX 2016 for a look into production techniques, pipelines, VR and more.About Alex HesslerAlex Hessler is a CG...
Intel's Jim Blakley and HP's Tom Bradicich, PhD discuss the HP Moonshot and Intel® Xeon® processor E3 during a StudioXperience interview on Waskul.TV

Intel’s Jim Blakley and HP’s Dr. Tom Bradicich on the HP Moonshot with the...

Intel Visual Cloud Computing GM for Intel's Data Center Group Jim Blakley...
Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein during this Waskul.TV interview from SIGGRAPH 2016

Dell’s Gary Radburn and NVIDIA’s David Weinstein on Professional VR

Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's...
Crowd-Powered Automotive Design and 3D Printing: Elle Shelley on Local Motors, Inc. 3D printed Cars during a Waskul.TV StudioXperience interview.

Crowd-Powered Automotive Design and 3D Printing: Elle Shelley on Local Motors, Inc. 3D...

Elle Shelley on crowd-powered automotive design and how Local Motors, Inc. utilizes 3D printers for in their manufacturing process
Open Drives CEO Chad Knowles talks storage during this Waskul.TV StudioXperience interview covering reliable, high-performance storage solutions.

Open Drives CEO Chad Knowles on Performance Storage Solutions

Open Drives CEO Chad Knowles talks storage with Steve Waskul during this...

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Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment