Monday, May 27, 2019
Intel Director of Developer Relations Lee Machen at GDC 2016 during this Waskul.TV interview

Intel Director of Developer Relations Lee Machen

Intel Director of Developer Relations Lee Machen talks with Steve Waskul at...
Epic Games Seattle Studio Manager Ray Davis at GDC 2016 during this interview which was featured during our live Waskul.TV broadcast.

Epic Games Seattle Studio Manager Ray Davis

Epic Games Seattle Studio Manager Ray Davis talks with Steve Waskul at...
Brian Tyler Principal Software Engineering Lead for Xbox LIVE SDK and Security Services Microsoft during StudioXperience interview on Waskul.TV

Microsoft Principal Software Engineering Lead for Xbox LIVE SDK and Security Services Brian Tyler

Brian Tyler, Principal Software Engineering Lead for Xbox LIVE SDK and Security Services at Microsoft, joins Steve Waskul...
Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation during a wide ranging StudioXperience conversation at GDC 16 seen live on Waskul.TV.

Intel GM Frank Soqui on Enthusiast PCs

Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation joins...
ARM’s Jesse Barker on the rapidly expanding mobile space, some of the technology powering its evolution and SIGGRAPH 2014 during a Waskul.TV StudioXperience interview.

ARM’s Jesse Barker on SIGGRAPH 2014 and Mobile

ARM’s Jesse Barker shares his insight into the rapidly expanding mobile space,...
MaxPlay CTO Matt Shaw talks about his roots and the innovation going on at MaxPlay during a live Waskul.TV interview

MaxPlays CTO Matt Shaw

MaxPlay CTO Matt Shaw talks with Steve Waskul about his roots and...
Neil Schneider on AR, VR and 3D during a Waskul.TV StudioXperience interview.

Neil Schneider on AR, VR, 3D and The Immersive Technology Alliance

Neil Schneider, Executive Director and Founder of the Immersive Technology Alliance, takes...
Night Dive Studios CEO & Founder Stephen Kick & Dir. of Bus. Dev. Larry Kuperman at GDC 2016 during this live Waskul.TV interview

Night Dive Studios CEO & Founder Stephen Kick & Dir. of Bus. Dev. Larry...

Night Dive Studios CEO & Founder Stephen Kick & Dir. of Bus....
Richard Atlas, CEO of Clever Endeavour Games takes a look into the world of a startup indie game developers during a Waskul.TV StudioXperience Interview

Richard Atlas on Clever Endeavour Games and Indie Game Development

Richard Atlas, CEO of Clever Endeavour Games joins Steve Waskul for a...
Kitfox Games Creative Director Tanya Short at GDC 2016 during this interview which was featured during our live broadcast on Waskul.TV

Kitfox Games Creative Director Tanya Short

Kitfox Games Creative Director Tanya Short talks with Steve Waskul at GDC...

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Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment