Monday, May 27, 2019
Intel Director of Developer Relations Lee Machen at GDC 2016 during this Waskul.TV interview

Intel Director of Developer Relations Lee Machen

Intel Director of Developer Relations Lee Machen talks with Steve Waskul at...
MaxPlay CTO Matt Shaw talks about his roots and the innovation going on at MaxPlay during a live Waskul.TV interview

MaxPlays CTO Matt Shaw

MaxPlay CTO Matt Shaw talks with Steve Waskul about his roots and...
Richard Atlas, CEO of Clever Endeavour Games takes a look into the world of a startup indie game developers during a Waskul.TV StudioXperience Interview

Richard Atlas on Clever Endeavour Games and Indie Game Development

Richard Atlas, CEO of Clever Endeavour Games joins Steve Waskul for a...
Open Gaming Alliance Executive Director Wanda Meloni at GDC 2016 during this interview which was featured during the live Waskul.TV broadcast.

Open Gaming Alliance Executive Director Wanda Meloni

Open Gaming Alliance Executive Director Wanda Meloni talks with Steve Waskul at...
Toadman Interactive's Robin Flodin talks about developing games on multiple platforms simultaneously during a Waskul.TV StudioXperience interview.

Robin Flodin on Creating Games for Multiple Platforms

Toadman Interactive's Robin Flodin talks with Steve Waskul about developing games on...
Epic Games' Senior Animator Gavin Moran on creating compelling games, VR experiences and cinematic journeys with the Unreal Engine 4

Epic Games’ Senior Animator Gavin Moran

Epic Games' Senior Animator Gavin Moran talks with Steve Waskul about creating...
Ubisoft Mobile's Arthur Dosne talks about developing games for the latest mobile devices during a Waskul.TV StudioXperience interview.

Ubisoft Mobile’s Arthur Dosne on Mobile Game Development

Ubisoft Mobile's Arthur Dosne talks with Steve Waskul about developing games for...
Warren Spector takes a look at the gaming industry, where it's been, where it's going during a Waskul.TV StudioXperience interview.

Warren Spector on Leading Teams to Greatness

Warren Spector has been in the gaming industry for thirty one years....
Intel's Leigh Davies and Codemasters' Tom Hammersley

Intel’s Leigh Davies and Codemasters’ Tom Hammersley

Intel Senior Application Engineer Leigh Davies and Codemaster Principal Graphics Programmer Tom...
Randi Rost of Intel’s Games and Graphics Developer Outreach Group discusses Intel’s role in developing the hardware that enables game developers during a Waskul.TV StudioXperience interview.

Intel’s Randi Rost on Intel Graphics and Developers

Randi Rost of Intel’s Games and Graphics Developer Outreach Group discusses Intel’s...

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Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment