Friday, September 20, 2019
Jon Peddie, President and Founder of Jon Peddie Research discusses trends in the graphics and gaming industries during a Waskul.TV StudioXperience interview.

Jon Peddie, President and Founder of Jon Peddie Research on Graphics, Gaming and the...

Jon Peddie, President and Founder of Jon Peddie Research discusses trends in...
Fatshark Co-Founder, CTO & Deputy CEO, Rikard Blomberg at GDC 2016 during this live Waskul.TV interview

Fatshark Co-Founder, CTO & Deputy CEO, Rikard Blomberg

Fatshark Co-Founder, CTO & Deputy CEO, Rikard Blomberg talks with Steve Waskul at GDC 2016 during this interview...
Stumbling Cat Creative Director and CEO Renee Gittins at GDC 2016 during this interview which was featured during our live Waskul.TV broadcast

Stumbling Cat Creative Director and CEO Renee Gittins

Stumbling Cat Creative Director and CEO Renee Gittins talks with Steve Waskul...
Pocket Gems Director of User Experiences Alfonzo Burton talks about the importance of the user experience in mobile gaming during a Waskul.TV StudioXperience interview.

Pocket Gems Director of User Experiences Alfonzo Burton on UX

Alfonzo Burton, Director of User Experience for Pocket Gems, joins Steve Waskul...
Night School Studio Co-Founder Sean Krankel at GDC 2016 during this interview which was featured during our Waskul.TV live broadcast.

Night School Studio Co-Founder Sean Krankel

Night School Studio Co-Founder Sean Krankel talks with Steve Waskul at GDC...
Threaks Co-Founder Wolf Lang and Beat Buddy discuss indie game development and their experiences bringing a successful game to market during a Waskul.TV StudioXperience interview.

Wolf Lang, Co-Founder & Business Development Manager for Threaks on Indie Game Development

Threaks Co-Founder Wolf Lang and Beat Buddy join Steve Waskul to discuss indie game development and their experiences bringing a successful game to market
Brian Hicks discusses Brian’s work on DayZ with game designer Dean “Rocket” Hall during a Waskul.TV StudioXperience interview.

Brian Hicks on DayZ, Game Development and Online Gaming

Brian Hicks and Steve Waskul discuss Brian’s work on DayZ with game...
Night Dive Studios CEO & Founder Stephen Kick & Dir. of Bus. Dev. Larry Kuperman at GDC 2016 during this live Waskul.TV interview

Night Dive Studios CEO & Founder Stephen Kick & Dir. of Bus. Dev. Larry...

Night Dive Studios CEO & Founder Stephen Kick & Dir. of Bus....
Pixel Hero Games Art Director Nader Alikhani on indie game development and his team's new project during a Waskul.TV StudioXperience interview.

Pixel Hero Games’ Art Director Nader Alikhani on Indie Game Development

Pixel Hero Games’ Art Director Nader Alikhani shares his experiences in delivering...
Pocketwatch Games CEO Andy Schatz talks about his experiences as an indie game developer

Pocketwatch Games CEO Andy Schatz on Indie Game Dev

Pocketwatch Games CEO Andy Schatz talks with Steve Waskul about indie game development and provides insight into life in a small game develompment company

Get Social with Us!

199,131FansLike
561FollowersFollow

Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment