Wednesday, June 26, 2019
Miniclip's Chief Commercial Officer Saad Choudri talks mobile free-to-play gaming and monetization strategies during a Waskul.TV StudioXperience interview.

Miniclip’s Saad Choudri on Business Development for Mobile Games

Miniclip's Chief Commercial Officer talks with Steve Waskul on a wide range...
Intel's Leigh Davies and Codemasters' Tom Hammersley

Intel’s Leigh Davies and Codemasters’ Tom Hammersley

Intel Senior Application Engineer Leigh Davies and Codemaster Principal Graphics Programmer Tom...
Intel Senior Technical Marketing Manager Matt Vaughan at SIGGRAPH 2016 on Thunderbolt and the newest version of Thunderbolt™, Thunderbolt™ 3 during a Waskul.TV StudioXperience interview

Intel Senior Technical Marketing Manager Matt Vaughan

Intel Senior Technical Marketing Manager Matt Vaughan with Steve Waskul on Thunderbolt™ 3 during a Waskul.TV StudioXperience interview from SIGGRAPH 2016.
Brian Tyler Principal Software Engineering Lead for Xbox LIVE SDK and Security Services Microsoft during StudioXperience interview on Waskul.TV

Microsoft Principal Software Engineering Lead for Xbox LIVE SDK and Security Services Brian Tyler

Brian Tyler, Principal Software Engineering Lead for Xbox LIVE SDK and Security Services at Microsoft, joins Steve Waskul...
SMU's Gary Brubaker on the SMU Game Development Program and educating the next generation of game developers during a Waskul.TV StudioXperience interview.

SMU’s Gary Brubaker on the SMU Game Development Program

SMU's Game Development Program Director Gary Brubaker talks with Steve Waskul about...
Clive Henrick, Senior Development Director for Kabam, on creating scalable platforms for games where millions of players may play during a Waskul.TV StudioXperience interview.

Clive Henrick on Creating Scalable Platforms for Gaming

Clive Henrick, Senior Development Director for Kabam, talks with Steve Waskul about...
WakingApp's President and Head of Strategic Vision and Technology Alon Melchner at FMX 2016 during a Waskul.TV interview

Alon Melchner on Effortless AR and VR Content Creation

WakingApp's President and Head of Strategic Vision and Technology Alon Melchner joins Steve Waskul at FMX 2016. During this interview Alon expounds on WakingApp...
Reliance Games CEO Amit Khanduja on game development during a live StudioXperience interview on Waskul.TV from GDC 2016

Reliance Games CEO Amit Khanduja

Reliance Games CEO Amit Khanduja joins Steve Waskul during a live interview...
Chukong Technology VP Jane Jin during a StudioXperience interview on Waskul.TV

Chukong Technology Vice President Jane Jin

Chukong Technology VP Jane Jin talks with Steve Waskul at GDC 2016...
Intel® University Games Showcase Winner for Best Gameplay Jacob Garbe talks about his experiences creating Ice-Bound: A Novel of Reconfiguration during a Waskul.TV StudioXperience interview.

Jacob Garbe – Intel® University Games Showcase Winner

Intel® University Games Showcase Winner for Best Gameplay Jacob Garbe talks about...

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Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment