Thursday, June 20, 2019
Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation during a wide ranging StudioXperience conversation at GDC 16 seen live on Waskul.TV.

Intel GM Frank Soqui on Enthusiast PCs

Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation joins...
Intel's NUC Marketing Director John Deatherage at GDC 2016 StudioXperience during a Waskul.TV interview

Intel’s NUC Marketing Director John Deatherage

Intel's NUC Marketing Director John Deatherage talks with Steve Waskul at GDC...
Intel Visual Cloud Computing GM for Intel's Data Center Group Jim Blakley in a wide ranging discussion during a StudioXperience interview on Waskul.TV

Intel Visual Cloud Computing GM Jim Blakley

Intel Visual Cloud Computing GM for Intel's Data Center Group Jim Blakley...
Intel's Jim Blakley and HP's Tom Bradicich, PhD discuss the HP Moonshot and Intel® Xeon® processor E3 during a StudioXperience interview on Waskul.TV

Intel’s Jim Blakley and HP’s Dr. Tom Bradicich on the HP Moonshot with the...

Intel Visual Cloud Computing GM for Intel's Data Center Group Jim Blakley...
Jason Ziller, Director of Thunderbolt Marketing for Intel talksThunderbolt 3 during a live StudioXperience interview on Waskul.TV

Intel’s Jason Ziller on Thunderbolt™ 3

Jason Ziller, Director of Thunderbolt Marketing for Intel joins Steve Waskul to...
ARM’s Jesse Barker on the rapidly expanding mobile space, some of the technology powering its evolution and SIGGRAPH 2014 during a Waskul.TV StudioXperience interview.

ARM’s Jesse Barker on SIGGRAPH 2014 and Mobile

ARM’s Jesse Barker shares his insight into the rapidly expanding mobile space,...
MaxPlay CTO Matt Shaw talks about his roots and the innovation going on at MaxPlay during a live Waskul.TV interview

MaxPlays CTO Matt Shaw

MaxPlay CTO Matt Shaw talks with Steve Waskul about his roots and...
Intel's Leigh Davies and Codemasters' Tom Hammersley

Intel’s Leigh Davies and Codemasters’ Tom Hammersley

Intel Senior Application Engineer Leigh Davies and Codemaster Principal Graphics Programmer Tom...
iStreamPlanet's VP of Software Engineering Mark VanAntwerp on streaming media on the latest Intel Xeon processors during a StudioXperience Waskul.TV interview

iStreamPlanet’s VP of Software Engineering Mark VanAntwerp on Streaming Media

iStreamPlanet's VP of Software Engineering Mark VanAntwerp talks with Steve Waskul about streaming media, the Company's move to...
DreamWorks' Paul DiLorenzo talks to Steve Waskul about animating with Premo during a Waskul.TV StudioXperience interview.

DreamWork’s Paul DiLorenzo on Animating with Premo

Paul DiLorenzo, Premo Project Manager for DreamWorks Animation, shares how Premo is...

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Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment