Wednesday, April 24, 2019
Konstantin Popov and Irina Popova of Cappasity discuss how they've integrated Intel® RealSense™ technology into their products during a Waskul.TV StudioXperience interview.

Konstantin Popov and Irina Popova on leveraging Intel® RealSense™ technology in their products

Konstantin Popov and Irina Popova join Steve Waskul to discuss their new...
NVIDIA's Andrew Rink discusses recent advances in NVIDIA GPUs and how they are powering AEC and manufacturing companies and the HP Mars Home Planet Project during a live broadcast on Waskul.TV from the StudioXperience Broadcast Studio

NVIDIA’s Andrew Rink on GPUs powering AEC and Manufacturing and the HP Mars Planet...

NVIDIA's Andrew Rink on the HP Mars Home Planet Project, AEC and Manufacturing
Chuck Lingle during a Waskul.TV interview on Intel's latest progress on bringing advanced rendering techniques to the developers creating compelling experiences and VR

Intel’s Chuck Lingle on Advanced Rendering Techniques, Research & VR

Chuck Lingle with Steve Waskul on Intel's latest progress on bringing advanced rendering techniques to the developers creating compelling experiences and VR
Epic Games' Marc Petit in StudioXperience at SIGGRAPH 2018 during a live Waskul.TV broadcast

Setting new visual fidelity standards for interactive and immersive content with Epic Games’ Marc...

Epic Games' Marc Petit on how Unreal Engine is being embraced by enterprise customers to power real-time, interactive and immersive content
iStreamPlanet's VP of Software Engineering Mark VanAntwerp on streaming media on the latest Intel Xeon processors during a StudioXperience Waskul.TV interview

iStreamPlanet’s VP of Software Engineering Mark VanAntwerp on Streaming Media

iStreamPlanet's VP of Software Engineering Mark VanAntwerp talks with Steve Waskul about streaming media, the Company's move to...
Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss during a Waskul.TV interview live from SIGGRAPH 2016

Sony Pictures Imageworks’ Executive Director of Software Development Erik Strauss

Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss joins Steve...
Intel Graphics Software Engineer Andrew Lauritzen talks about what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers and much more during a Waskul.TV StudioXperience interview.

Intel’s Andrew Lauritzen on New Developments in Intel Graphics

Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what...
Cornell University Professor and graphics researcher Kavita Bala in StudioXperience at SIGGRAPH 2015 to talk about her research.

Cornell University Graphics Researcher Kavita Bala

Cornell University Professor and graphics researcher Kavita Bala joins Steve Waskul in-studio...
Intel Graphics Software Engineer Andrew Lauritzen on what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers and much more during a Waskul.TV StudioXperience interview.

Intel’s Andrew Lauritzen on Game Development, DX12 and More

Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what...
HP's Tom Bradicich, PhD and iStream Planet's Mark VanAntwerp discuss HP Moonshot with Intel Xeon Processors during a StudioXperience interview on Waskul.TV

iStreamPlanet’s Mark VanAntwerp & HP’s Tom Bradicich, PhD on Leveraging Moonshoot with Intel® Xeon®...

HP VP of Server Engineering Tom Bradicich, PhD and iStream Planet VP...

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Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment