Wednesday, May 24, 2017
HP's Josh Peterson during a Waskul.TV live interview on some of HP's latest innovations and the impacts they have particularly for those creating content

HP’s Josh Peterson on HP Z Workstations, Thin Clients, DreamColor and Immersive Computing

Josh Peterson serves as VP, Head of Product Management for HP Z...
SIGGRAPH 2016 Mobile Chair Akshay Agarwal talks with Steve Waskul about SIGGRAPH, his work as the 2016 Mobile Chair, Appy Hour and current mobile topics.

SIGGRAPH 2016 Mobile Chair Akshay Agarwal

SIGGRAPH 2016 Mobile Chair Akshay Agarwal talks with Steve Waskul about his SIGGRAPH experiences, his work as the...
Razer's Director of Product Marketing Kevin Sather at GDC 2016 during a live Waskul.TV broadcast

Razer Director of Product Marketing Kevin Sather

Razer's Director of Product Marketing Kevin Sather talks with Steve Waskul at...
Jason Ziller, Director of Thunderbolt Marketing for Intel talksThunderbolt 3 during a live StudioXperience interview on Waskul.TV

Intel’s Jason Ziller on Thunderbolt™ 3

Jason Ziller, Director of Thunderbolt Marketing for Intel joins Steve Waskul to...
Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation during a wide ranging StudioXperience conversation at GDC 16 seen live on Waskul.TV.

Intel GM Frank Soqui on Enthusiast PCs

Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation joins...
Intel's Ravindra Velhal and Hungama Managing Director and CEO Neeraj Roy discuss strategies and innovations for delivering content in a StudioXperience interview on Waskul.TV

Hungama Managing Director and CEO Neeraj Roy and Intel’s Ravindra Velhal

Intel Global Content Policy Strategist Ravindra Velhal and Hungama Managing Director and...
Miniclip's Chief Commercial Officer Saad Choudri talks mobile free-to-play gaming and monetization strategies during a Waskul.TV StudioXperience interview.

Miniclip’s Saad Choudri on Business Development for Mobile Games

Miniclip's Chief Commercial Officer talks with Steve Waskul on a wide range...
Ubisoft Mobile's Arthur Dosne talks about developing games for the latest mobile devices during a Waskul.TV StudioXperience interview.

Ubisoft Mobile’s Arthur Dosne on Mobile Game Development

Ubisoft Mobile's Arthur Dosne talks with Steve Waskul about developing games for...
ARM’s Jesse Barker on the rapidly expanding mobile space, some of the technology powering its evolution and SIGGRAPH 2014 during a Waskul.TV StudioXperience interview.

ARM’s Jesse Barker on SIGGRAPH 2014 and Mobile

ARM’s Jesse Barker shares his insight into the rapidly expanding mobile space,...
Kartik Venkataraman, Pelican Imaging’s Founder and CTO on computational array cameras during a Waskul.TV StudioXperience interview.

Pelican Imaging Corporation’s CTO Kartik Venkataraman

Kartik Venkataraman, Pelican Imaging Corporation’s Founder and CTO, shares with us a...

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Today's Featured Interview

Tim Miller co-founded Blur Studio where he now serves as Creative Director and President. During this Waskul.TV interview Tim talks about the studio's projects and the technologies utilized by Blur in their production workflow and about his work directing the film Deadpool.
Blur Studio's Tim Miller on the studio's vision, projects and workflows and on his directorial debut on the smash hit Deadpool

This Week's Featured Topic: VFX

Academy, Emmy and BAFTA Award Winning VFX Producer Rob Legato on Visual Effects, Filmmaking...

cademy Award-winning VFX Supervisor Rob Legato and Steve Waskul discuss The Jungle Book and bringing the art of cinematography into a digital world.
Will Maurer discusses Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists in their efforts pushing the boundaries of what's possible during a Waskul.TV StudioXperience interview.

Will Maurer from Legend on VR, VFX and Stereoscopic 3D Conversion

Will Maurer on Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists
MPC Executive Producer - VR Tim Dillon discusses VFX and VR Production during a Waskul.TV StudioXperience interview

MPC Executive Producer – VR Tim Dillon on VR Experiences

MPC Executive Producer - VR Tim Dillon on workflows and VFX and VR Production for film and VR experiences
Weta VFX Supervisor Keith Miller on VFX and VR production and VR and AR experiences during a Waskul.TV StudioXperience interview

Weta Digital VFX Supervisor Keith Miller

Weta VFX Supervisor Keith Miller on VFX and VR production and creating VR and AR experiences