Thursday, October 19, 2017
NVIDIA VP of Developer programs Greg Estes in the StudioXperience Broadcast Studio at SIGGRAPH 2017. During this interview Greg talks in detail about recent advances in NVIDIA GPUs and how they are being utilized in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence

NVIDIA’s Greg Estes on GPU Advances, NVIDIA Developer Programs and SDKs

Greg Estes talks in detail about NVIDIA GPUs in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence
Intel Business Development Manager for Mobile Workstation Products David Kennedy discusses mobile workstations during this Waskul.TV interview from the StudioXperience Broadcast Studio at the 2017 NAB Show

Intel’s David Kennedy on Intel® Xeon® mobile processor-based workstations

Intel Business Development Manager for Mobile Workstation Products David Kennedy and Steve...
HP's Josh Peterson during a Waskul.TV live interview on some of HP's latest innovations and the impacts they have particularly for those creating content

HP’s Josh Peterson on HP Z Workstations, Thin Clients, DreamColor and Immersive Computing

Josh Peterson serves as VP, Head of Product Management for HP Z...
SIGGRAPH 2016 Mobile Chair Akshay Agarwal talks with Steve Waskul about SIGGRAPH, his work as the 2016 Mobile Chair, Appy Hour and current mobile topics.

SIGGRAPH 2016 Mobile Chair Akshay Agarwal

SIGGRAPH 2016 Mobile Chair Akshay Agarwal talks with Steve Waskul about his SIGGRAPH experiences, his work as the...
Razer's Director of Product Marketing Kevin Sather at GDC 2016 during a live Waskul.TV broadcast

Razer Director of Product Marketing Kevin Sather

Razer's Director of Product Marketing Kevin Sather talks with Steve Waskul at...
Jason Ziller, Director of Thunderbolt Marketing for Intel talksThunderbolt 3 during a live StudioXperience interview on Waskul.TV

Intel’s Jason Ziller on Thunderbolt™ 3

Jason Ziller, Director of Thunderbolt Marketing for Intel joins Steve Waskul to...
Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation during a wide ranging StudioXperience conversation at GDC 16 seen live on Waskul.TV.

Intel GM Frank Soqui on Enthusiast PCs

Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation joins...
Intel's Ravindra Velhal and Hungama Managing Director and CEO Neeraj Roy discuss strategies and innovations for delivering content in a StudioXperience interview on Waskul.TV

Hungama Managing Director and CEO Neeraj Roy and Intel’s Ravindra Velhal

Intel Global Content Policy Strategist Ravindra Velhal and Hungama Managing Director and...
Miniclip's Chief Commercial Officer Saad Choudri talks mobile free-to-play gaming and monetization strategies during a Waskul.TV StudioXperience interview.

Miniclip’s Saad Choudri on Business Development for Mobile Games

Miniclip's Chief Commercial Officer talks with Steve Waskul on a wide range...
Ubisoft Mobile's Arthur Dosne talks about developing games for the latest mobile devices during a Waskul.TV StudioXperience interview.

Ubisoft Mobile’s Arthur Dosne on Mobile Game Development

Ubisoft Mobile's Arthur Dosne talks with Steve Waskul about developing games for...

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Today's Featured Interview

Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017
Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center

This Week's Featured Topic: VR

Robert Stromberg shares his thoughts on the potential of VR and provides insight into creating amazing VR experiences during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Robert Stromberg on the Limitless Potential of Virtual Reality

Robert Stromberg shares his thoughts on the potential of VR and insight into creating amazing VR experiences
Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Technicolor SVP Immersive Media Marcie Jastrow on The Technicolor Experience Center

Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center
Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR has improved the customer experience at Audi dealerships during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Magdalena Maczkowski and Erich Wohlmuth on Audi Retail Customer VR Solutions

Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR is improving the customer experience at Audi dealerships
Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Marc Petit on Unreal Engine Applications for Enterprise

Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference
Lap Van Luu on the visual effects business and the new Magnopus MISSION:ISS VR Project during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

Exploring the International Space Station with Magnopus CTO Lap Van Luu

Lap Van Luu on the visual effects business and the new Magnopus MISSION:ISS VR Project during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017
Keith Maher on how VR Motion is helping both professional racers and consumers using disruptive VR technology during live a Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

VR Motion’s Keith Maher on Enhancing Driver performance with VR

VR Motion's Keith Maher joins Steve Waskul to discuss enhancing driver performance with VR solutions powered by HP Z Workstations