Saturday, March 23, 2019
MPC Executive Producer - VR Tim Dillon discusses VFX and VR Production during a Waskul.TV StudioXperience interview

MPC Executive Producer – VR Tim Dillon on VR Experiences

MPC Executive Producer - VR Tim Dillon on workflows and VFX and VR Production for film and VR experiences
Mark Elendt, Senior Mathematician of Side Effects Software and 2013, 2014 SIGGRAPH Dailies Chair, gives us an inside look into the art of visual effects during a Waskul.TV StudioXperience interview.

Mark Elendt on 25 Years at Side Effects Software and the SIGGRAPH Dailies

Mark Elendt, Senior Mathematician of Side Effects Software and 2013, 2014 SIGGRAPH...
Atomic Fiction CEO Kevin Baillie on his work in the visual effects industry

Atomic Fiction CEO Kevin Baillie

Atomic Fiction CEO Kevin Baillie talks with Steve Waskul about his work...
Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss during a Waskul.TV interview live from SIGGRAPH 2016

Sony Pictures Imageworks’ Executive Director of Software Development Erik Strauss

Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss joins Steve...
Weta VFX Supervisor Keith Miller on VFX and VR production and VR and AR experiences during a Waskul.TV StudioXperience interview

Weta Digital VFX Supervisor Keith Miller

Weta VFX Supervisor Keith Miller on VFX and VR production and creating VR and AR experiences

Academy, Emmy and BAFTA Award Winning VFX Producer Rob Legato on Visual Effects, Filmmaking...

cademy Award-winning VFX Supervisor Rob Legato and Steve Waskul discuss The Jungle Book and bringing the art of cinematography into a digital world.
Weta Digital's VFX Supervisor Matt Aitken during a Waskul.TV interview at SIGGRAPH 2016

Weta Digital VFX Supervisor Matt Aitken

Matt Aitken, Weta Digital's VFX Supervisor, talks with Steve Waskul about visual effects, his career and work during a Waskul.TV interview at SIGGRAPH 2016
Mirada Digital and Interactive Director Andrew Cochrane talks about many of his projects during a Waskul.TV interview

Mirada Digital and Interactive Director Andrew Cochrane

Mirada Digital and Interactive Director Andrew Cochrane talks with Steve Waskul about many of his projects during a Waskul.TV interview.Mirada is an independent creative...
rome Solomon talks about Cogswell College, his experiences as part of the "SIGGRAPH Family" and the upcoming SIGGRAPH 2017

Dean of the College at Cogswell College and SIGGRAPH 2017 Conference Chair Jerome Solomon

Jerome Solomon talks with Steve Waskul about Cogswell College, his experiences as part of the "SIGGRAPH Family" and...
Alex Hessler during a Waskul.TV interview at FMX 2016 for a look into production techniques, pipelines, VR and more

Tippett Studio CG Supervisor Alex Hessler

Alex Hessler joins Steve Waskul at FMX 2016 for a look into production techniques, pipelines, VR and more.About Alex HesslerAlex Hessler is a CG...

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Today's Featured Interview

HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA
Xavier Garcia, General Manager and Global Head of HP Z Workstations joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Xavier discusses how HP Z Workstations, are empowering a wide range of professionals across many industries.At StudioXperience at the 2018 NAB...

This Week's Featured Topic: Workstations

NVIDIA's Bob Pette on AI and photorealistic rendering and how GPU advances are making experiences more interesting and engaging during a live Waskul.TV interview from the StudioXperience at SIGGRAPH 2018

Bob Pette on revolutionizing creativity with NVIDIA GPU advances

Bob Pette, VP of Pro Visualization and Design for NVIDIA joins Steve...
HP's Xavier Garcia at SIGGRAPH 2018 during a live Waskul.TV broadcast from StudioXperience powered by HP and NVIDIA

HP’s Xavier Garcia on HP Z Workstations, VR and empowering all creators with workstation...

Xavier Garcia, General Manager and Global Head of HP Z Workstations joins...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Barbara Marshall on empowering media and entertainment with HP Z Workstations

Barbara Marshall on HP Z Workstations empowering content creators, the HP Mars Home Planet project and the collaboration between HP and Waskul Entertainment