Benjamin Mazza, Creative Director at Pixo VR, joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview Benjamin discusses how the Pixo VR team works to create cutting-edge VR training experiences to solve workforce training challenges for businesses.
About Benjamin Mazza
Benjamin Mazza currently serves as Creative Director at Pixo Mazza. Benjamin started his career in post-production and graphic design, then grew into interactive design. Mr. Mazza has enjoyed a variety of roles creating video games, mobile apps, and other interactive media. Through these experiences, Benjamin became a multi-disciplinary artist with a wide range of competencies. These include UI/UX design, graphic design, animation, creative direction and management.
About Pixo VR
PIXO VR has been building groundbreaking digital experiences since 2009. CEO Sean Hurwitz founded the company based on a belief in the power of technology to unlock human potential and realize limitless possibilities. In its early years, PIXO had one of the first apps in the Apple iPad Store and early titles in the burgeoning video game space.
Waskul.TV – Powered by HP and NVIDIA
HP Z Workstations with NVIDIA® Quadro GPUs play a vital role in our Waskul.TV production workflows. StudioXperience showcased the full range of HP Z Workstations at SIGGRAPH 2018 including several HP Z8 Workstations with NVIDIA Quadro GV100 GPUs that powered our virtual set at 4K 60p during our live broadcast. Learn more by visiting our StudioXperience site.