IGDA Executive Director Kate Edwards on Game Developers and Women in Game Development
International Game Developers Association Executive Director Kate Edwards talks with Steve Waskul on a wide range of topics and issues facing the gaming industry.
Livid Interactive’s Michael Schaiman on using Intel® RealSense™ technology for their new game Head...
Livid Interactive Partner / Executive Producer / Overload Michael Schaiman and Steve Waskul discuss their new game Head of the Order which is a...
Microsoft’s Chas Boyd on Graphics and DirectX 12
Microsoft Principal Program Manager Chas Boyd and Steve Waskul discuss graphics and DirectX 12.
Pixel Hero Games’ Art Director Nader Alikhani on Indie Game Development
Pixel Hero Games’ Art Director Nader Alikhani shares his experiences in delivering high-quality, multi-platform content as an Indie game developer. In this interview...
Intel’s Andrew Lauritzen on New Developments in Intel Graphics
Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers...
David Cole, Founder & CEO of DFC Intelligence on Market Intelligence in the Gaming...
DFC Intelligence's Founder and CEO David Cole and Steve Waskul talk about the importance of market intelligence in the gaming industry.
Wolf Lang, Co-Founder & Business Development Manager for Threaks on Indie Game Development
Threaks Co-Founder Wolf Lang and Beat Buddy join Steve Waskul to discuss indie game development and their experiences bringing a successful game to market
Dennis Fong, Founder & CEO, Raptr, Inc. on Unlocking the Full Potential of the...
Dennis Fong, Founder & CEO, Raptr, Inc. talks with Steve Waskul about unlocking the full potential of the PC from a gaming perspective.
Min Liang Tan on High-Performance Gaming
Razer Head Gamer and CEO Min-Liang Tan shares his passion for gaming and his insights into gaming technology with Steve Waskul.
He has been playing...
Jacob Garbe – Intel® University Games Showcase Winner
Intel® University Games Showcase Winner for Best Gameplay Jacob Garbe talks about his experiences creating Ice-Bound: A Novel of Reconfiguration and attending the Intel®...