Sunday, October 17, 2021
Little Worlds Interactive Founder Jenna Hoffstein takes viewers through what it's like for indie developers creating educational games for children during a Waskul.TV StudioXperience interview.

Jenna Hoffstein, Little Worlds Interactive Founder on Creating Educational Games for Children

Jenna Hoffstein, Founder of Little Worlds Interactive, shares her experience in creating educational games for children. In this interview from 2015, Jenna and...
Miniclip's Chief Commercial Officer Saad Choudri talks mobile free-to-play gaming and monetization strategies during a Waskul.TV StudioXperience interview.

Miniclip’s Saad Choudri on Business Development for Mobile Games

Miniclip's Chief Commercial Officer talks with Steve Waskul on a wide range of issues including monetizing free-to-play games.
International Game Developers Association Executive Director Kate Edwards on a wide range of topics and issues facing the gaming industry during a Waskul.TV StudioXperience interview.

IGDA Executive Director Kate Edwards on Game Developers and Women in Game Development

International Game Developers Association Executive Director Kate Edwards talks with Steve Waskul on a wide range of topics and issues facing the gaming industry.
Threaks Co-Founder Wolf Lang and Beat Buddy discuss indie game development and their experiences bringing a successful game to market during a Waskul.TV StudioXperience interview.

Wolf Lang, Co-Founder & Business Development Manager for Threaks on Indie Game Development

Threaks Co-Founder Wolf Lang and Beat Buddy join Steve Waskul to discuss indie game development and their experiences bringing a successful game to market
Wanda Meloni discusses her work helping game developers as the CEO of M2 Advisory Group and about the Open Gaming Alliance where she now serves as Vice President of the Board during a Waskul.TV StudioXperience interview.

Wanda Meloni on the Gaming Industry and the Open Gaming Alliance

Wanda Meloni and Steve Waskul discuss her work helping game developers as the CEO of M2 Advisory Group and about the Open Gaming Alliance...
Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe during a Waskul.TV StudioXperience interview.

Epic Games Unreal Engine Lead Programmer James Golding

Epic Games Unreal Engine Lead Programmer James Golding joins Steve Waskul for a discussion of the latest developments in gaming and Unreal Engine 4
Toadman Interactive's Robin Flodin talks about developing games on multiple platforms simultaneously during a Waskul.TV StudioXperience interview.

Robin Flodin on Creating Games for Multiple Platforms

Toadman Interactive's Robin Flodin talks with Steve Waskul about developing games on multiple platforms simultaneously. For a new zombie game in the works, "Killing Floor...
Intel Graphics Software Engineer Andrew Lauritzen talks about what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers and much more during a Waskul.TV StudioXperience interview.

Intel’s Andrew Lauritzen on New Developments in Intel Graphics

Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers...
SMU's Gary Brubaker on the SMU Game Development Program and educating the next generation of game developers during a Waskul.TV StudioXperience interview.

SMU’s Gary Brubaker on the SMU Game Development Program

SMU's Game Development Program Director Gary Brubaker talks with Steve Waskul about educating the next generation of Game Developers and what sets the SMU...
Brian Hicks discusses Brian’s work on DayZ with game designer Dean “Rocket” Hall during a Waskul.TV StudioXperience interview.

Brian Hicks on DayZ, Game Development and Online Gaming

Brian Hicks and Steve Waskul discuss Brian’s work on DayZ with game designer Dean “Rocket” Hall. Brian began his career in gaming when he was...

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