Tuesday, February 25, 2020
HP VR Product Manager Louis Gaiot during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

HP’s Louis Gaiot on the HP Z VR Backpack

HP VR Product Manager Louis Gaiot on the HP Z VR Backpack
Chris Vienneau discusses the latest Maya updates, how Maya is empowering content creation across Film, Gaming and Television and Maya in VR Production during a Waskul.TV live interview in StudioXperience at SIGGRAPH 2017

Autodesk’s Chris Vienneau on Maya for Film, Gaming and TV

Chris Vienneau on the latest Maya updates and how Maya is empowering content creation across Film, Gaming,Television and VR content production.
SIGGRAPH 2017 Production Sessions Chair Emily Hsu during a Waskul.TV interview in the SIGGRAPH 2017 StudioXperience

Emily Hsu, ACM SIGGRAPH Production Sessions Chair

SIGGRAPH 2017 Production Sessions Chair Emily Hsu on the SIGGRAPH Production Sessions
Mikki Rose discuss her experiences over the years volunteering for the SIGGRAPH organization, her thoughts on SIGGRAPH 2019 and on the opportunities the organization provides for fostering both personal and professional growth during a Waskul.TV live broadcast from the StudioXperience Broadcast Studio at SIGGRAPH 2017

Looking forward to SIGGRAPH 2019 with Mikki Rose

Mikki Rose on SIGGRAPH 2019 and the opportunities the organization provides for fostering both personal and professional growth
HP's Aimee Doyne, a marketing and advertising professional who has been Project Manager on a number of large marketing programs including the HP Mars Home Planet Project, during a Waskul.TV live interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Designing for Mars – HP Mars Home Planet Project with Aimee Doyne

HP's Aimee Doyne, on the HP Mars Home Planet Project
Robert Stromberg shares his thoughts on the potential of VR and provides insight into creating amazing VR experiences during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Robert Stromberg on the limitless potential of virtual reality

Robert Stromberg shares his thoughts on the potential of VR and insight into creating amazing VR experiences
ACM SIGGRAPH 2017 SV Program Chair Munkhtsetseg Nandigjav during a Waskul.TV StudioXperience interview live at SIGGRAPH 2017

Energizing Student Volunteers with Munkhtsetseg Nandigjav, SV Program Chair, ACM SIGGRAPH 2017

Munkhtsetseg Nandigjav talks about the SIGGRAPH 2017 Student Volunteer program With Steve Waskul in the Waskul.TV StudioXperience Venue at SIGGRAPH 2017
Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Julian Reyes on the HP Mars Home Planet Project

Julian Reyes, Director of VR/AR for Fusion Media Group talks about the HP Mars Home Planet project with Steve Waskul at SIGGRAPH 2017
Keith Maher on how VR Motion is helping both professional racers and consumers using disruptive VR technology during live a Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

VR Motion’s Keith Maher on enhancing driver performance with VR

VR Motion's Keith Maher joins Steve Waskul to discuss enhancing driver performance with VR solutions powered by HP Z Workstations
Mr. McRee takes a look at the future of VR and the immersive room scale VR experiences that HTC VIVE is enabling today during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

The VR experience with HTC VIVE’s J.B. McRee Jr.

HTC VIVE Senior Manager for Product and Developer Marketing, J.B. McRee Jr. joins Steve Waskul in the...