Sunday, May 31, 2020
The Foundry CTO Jon Wadelton discusses VR and 360 film production with Nuke and the range of Foundry solutions for Film and Video during a Waskul.TV StudioXperience interview

The Foundry CTO Jon Wadelton on Production Solutions

The Foundry CTO Jon Wadelton joins Steve Waskul in a discussion on VR and 360 film production with Nuke and on the range of Foundry solutions
Adobe's Karl Soule on Film and Video Solutions powered by Adobe Systems during a live Waskul.TV StudioXperience interview

Adobe’s Karl Soule on Film and Video

Adobe's Karl Soule with Steve Waskul on film and video solutions powered by Adobe Systems
Your VR Escape CFO Kiernan Kit discusses green technologies, VR and her new venture, Your VR Escape during a Waskul.TV StudioXperience interview

Your VR Escape CFO Kiernan Kit

Your VR Escape CFO Kiernan Kit discusses green technologies, VR and her new venture, Your VR Escape
Weta VFX Supervisor Keith Miller on VFX and VR production and VR and AR experiences during a Waskul.TV StudioXperience interview

Weta Digital VFX Supervisor Keith Miller

Weta VFX Supervisor Keith Miller on VFX and VR production and creating VR and AR experiences
GIANT VR Director & Co-Creator Milica Zec during a discussion from a filmmaker's perspective on VR and AR experiences while appearing in a Waskul.TV StudioXperience interview

GIANT VR Director & Co-Creator Milica Zec

GIANT VR Director & Co-Creator Milica Zec joins Steve Waskul in a discussion from a filmmaker's perspective on VR and AR experiences
Michael Kaplan, Global Leader for Media & Entertainment and Pro VR Business Development at NVIDIA discusses VR and AR workflows and the latest solutions for VR experiences during a Waskul.TV StudioXperience interview

NVIDIA Global Leader for M&E and Pro VR Bus. Dev. Michael Kaplan

NVIDIA's Michael Kaplan on VR and AR workflows, GPU performance and the latest solutions for VR experiences
Scott Gershin is the Director of Sound Editorial at Technicolor's Sound Lab. Mr Gershin shares some of his memorable projects during this Waskul.TV interview as he discusses the importance of sound in film, games and VR experiences

Scott Gershin on Sound in Films, Games and VR

Technicolor's Sound Lab Director of Sound Editorial Scott Gershin on the importance of sound in film, games and virtual reality experiences
Intel GM, VR and Gaming Frank Soqui joins on VR and how Intel is powering both the solutions that are used to create and experience VR during a Waskul.TV StudioXperience interview

Intel GM, VR and Gaming Frank Soqui on VR

Intel GM, VR and Gaming Frank Soqui and Steve Waskul on VR and how Intel is powering both the solutions that are used to create and experience VR
HTC's VP of VR Daniel O'Brien discusses VR and how HTC is driving innovation in VR Experiences during a Waskul.TV StudioXperience interview

HTC’s VP of VR Dan O’Brien on VR Experiences

HTC's VP of VR Daniel O'Brien and Steve Waskul on VR and how HTC is driving innovation in VR Experiences
Tim Miller co-founded Blur Studio where he now serves as Creative Director and President. During this Waskul.TV interview Tim talks about the studio's projects and the technologies utilized by Blur in their production workflow and about his work directing the film Deadpool.

Blur Studio Creative Director and President Tim Miller

Blur Studio's Tim Miller on the studio's vision, projects and workflows and on his directorial debut on the smash hit Deadpool