Monday, May 23, 2022
Adobe's Karl Soule on Film and Video Solutions powered by Adobe Systems during a live Waskul.TV StudioXperience interview

Adobe’s Karl Soule on Film and Video

Adobe's Karl Soule with Steve Waskul on film and video solutions powered by Adobe Systems

Protected: Sony Music Entertainment’s Brad Spahr on VR Experiences

Sony Music Entertainment's VP, Product Development, Global Digital Business Brad Sphar joins Steve Waskul on premium VR Experiences and the music industry
Scott Gershin is the Director of Sound Editorial at Technicolor's Sound Lab. Mr Gershin shares some of his memorable projects during this Waskul.TV interview as he discusses the importance of sound in film, games and VR experiences

Scott Gershin on Sound in Films, Games and VR

Technicolor's Sound Lab Director of Sound Editorial Scott Gershin on the importance of sound in film, games and virtual reality experiences
Intel GM, VR and Gaming Frank Soqui joins on VR and how Intel is powering both the solutions that are used to create and experience VR during a Waskul.TV StudioXperience interview

Intel GM, VR and Gaming Frank Soqui on VR

Intel GM, VR and Gaming Frank Soqui and Steve Waskul on VR and how Intel is powering both the solutions that are used to create and experience VR
HTC's VP of VR Daniel O'Brien discusses VR and how HTC is driving innovation in VR Experiences during a Waskul.TV StudioXperience interview

HTC’s VP of VR Dan O’Brien on VR Experiences

HTC's VP of VR Daniel O'Brien and Steve Waskul on VR and how HTC is driving innovation in VR Experiences
Blur Studio Layout Animator Alex Beaty joins during a discussion on the role of the layout animator, previs, VR and game engines with Waskul.TV in StudioXperience

Blur Studio Layout Animator Alex Beaty

Blur Studio Layout Animator Alex Beaty joins Steve Waskul in a discussion on the role of the layout animator, previs, VR and game engines
The Foundry CTO Jon Wadelton discusses VR and 360 film production with Nuke and the range of Foundry solutions for Film and Video during a Waskul.TV StudioXperience interview

The Foundry CTO Jon Wadelton on Production Solutions

The Foundry CTO Jon Wadelton joins Steve Waskul in a discussion on VR and 360 film production with Nuke and on the range of Foundry solutions
Weta VFX Supervisor Keith Miller on VFX and VR production and VR and AR experiences during a Waskul.TV StudioXperience interview

Weta Digital VFX Supervisor Keith Miller

Weta VFX Supervisor Keith Miller on VFX and VR production and creating VR and AR experiences
MPC Executive Producer - VR Tim Dillon discusses VFX and VR Production during a Waskul.TV StudioXperience interview

MPC Executive Producer – VR Tim Dillon on VR Experiences

MPC Executive Producer - VR Tim Dillon on workflows and VFX and VR Production for film and VR experiences
Michael Kaplan, Global Leader for Media & Entertainment and Pro VR Business Development at NVIDIA discusses VR and AR workflows and the latest solutions for VR experiences during a Waskul.TV StudioXperience interview

NVIDIA Global Leader for M&E and Pro VR Bus. Dev. Michael Kaplan

NVIDIA's Michael Kaplan on VR and AR workflows, GPU performance and the latest solutions for VR experiences

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