Design visualization powered by HP Z640 Workstations with WSP | Parsons Brinckerhoff’s Randy Burton
Randy Burton discusses the workflow his team uses and how the visualizations his team delivers impacts business at WSP | Parsons Brinckerhoff
Dave Goodbourn, Milk VFX Head of Systems
Interview Pending Rendering Post Audio Work (currently in process) Milk VFX Head of Systems Dave Goodbourn and Steve Waskul talk about production workflows during this...
HP Masters of Short Film “Wake up in Cannes” Awards Ceremony
During the 2016 Cannes Film Festival, HP helped in bringing four teams of filmmakers to Cannes to compete in the HP Masters of Short...
The Advanced Imaging Society’s Jim Chabin on VR and VR and Film Production
The Advanced Imaging Society's Jim Chabin and Steve Waskul at VR On The Lot discuss VR and Film production and the Advanced Imaging and VR Societies
Julene Reed on powering education with technology using HP Sprout Pro
Julene Reed discusses integrating and implementing technology in the classroom and shares some of her experiences as an educator
ZeroLight CMO François de Bodinat on Improving the Auto Buyers’ Experience with VR
ZeroLight CMO François de Bodinat joins Steve Waskul to talk about improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH...
Becoming an animator – Nathan Mercieca on his education journey using an HP Z840...
Nathan Mierceco shares his passion for animation, thoughts on education and his future ambitions as he prepares for life in the animation profession
Endemol Shine’s Leon Backbier on Powering Productions with HP Z Workstations
Leon Backbier on content creation workflows at Endemol Shine and the performance improvements they are achieving with HP Z Workstaions
Blur Studio Layout Animator Alex Beaty
Blur Studio Layout Animator Alex Beaty joins Steve Waskul in a discussion on the role of the layout animator, previs, VR and game engines
GIANT VR Director & Co-Creator Milica Zec
GIANT VR Director & Co-Creator Milica Zec joins Steve Waskul in a discussion from a filmmaker's perspective on VR and AR experiences