Friday, September 24, 2021
Intel's Frank Soqui discusses how Intel solutions are bringing new capabilities to a wide range of VR and AR applications particularly in businesses and corporate environments during a live Waskul.TV interview in the StudioXperience broadcast studio at SIGGRAPH 2017

Intel’s Frank Soqui on VR / AR

Intel's Frank Soqui on bringing new capabilities to VR and AR applications particularly in businesses, corporate and education environments
Josh Peterson, VP of Global Product Management for HP, during this Waskul.TV interview from SIGGRAPH 2016

HP VP of Global Product Management Josh Peterson on Workflows, HP Z Workstations and...

Josh Peterson, VP of Global Product Management for HP, joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation looks at how...
Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe during a Waskul.TV StudioXperience interview.

Gary Porter & Dan Plate – Intel® University Games Showcase Winners

Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe and attending...
Intel's Jim Blakley and HP's Tom Bradicich, PhD discuss the HP Moonshot and Intel® Xeon® processor E3 during a StudioXperience interview on Waskul.TV

Intel’s Jim Blakley and HP’s Dr. Tom Bradicich on the HP Moonshot with the...

Intel Visual Cloud Computing GM for Intel's Data Center Group Jim Blakley and HP VP Server Engineering Tom Bradicich, PhD engage with Steve Waskul...
Intel Graphics Software Engineer Andrew Lauritzen on what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers and much more during a Waskul.TV StudioXperience interview.

Intel’s Andrew Lauritzen on Game Development, DX12 and More

Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what Intel has been doing to help developers with game development including mobile...

Intel’s Mark Buxton on Intel Software Solutions

Intel Media Development Product Director Mark Buxton talks with Steve Waskul about Intel Software Solutions for content developers.
Pocketwatch Games CEO Andy Schatz talks about his experiences as an indie game developer

Pocketwatch Games CEO Andy Schatz on Indie Game Dev

Pocketwatch Games CEO Andy Schatz talks with Steve Waskul about indie game development and provides insight into life in a small game develompment company
Jason Ziller, Intel's Director of Thunderbolt™ Marketing during a Waskul.TV interview from our StudioXperience Broadcast Studio at the 2017 NAB Show where Mr. Ziller talked aboutThunderbolt™ 3

Thunderbolt™ 3 with Intel’s Jason Ziller

Jason Ziller, Intel's Director of Thunderbolt™ Marketing during a Waskul.TV interview from our StudioXperience Broadcast Studio at the 2017 NAB Show
Matt Ployhar is a strategic planner for Intel’s Software Services Group and the President of the Open Gaming Alliance and he discusses gaming during a Waskul.TV StudioXperience interview.

Intel’s Matt Ployhar on the Direction of Gaming

Matt Ployhar is a strategic planner for Intel’s Software Services Group and the President of the Open Gaming Alliance. In this interview from SIGGRAPH...
Intel Director of Developer Relations Lee Machen at GDC 2016 during this Waskul.TV interview

Intel Director of Developer Relations Lee Machen

Intel Director of Developer Relations Lee Machen talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast....

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