Friday, September 24, 2021
Microsoft's Chas Boyd talks about Graphics and DirectX 12during a Waskul.TV StudioXperience interview.

Microsoft’s Chas Boyd on Graphics and DirectX 12

Microsoft Principal Program Manager Chas Boyd and Steve Waskul discuss graphics and DirectX 12.
Intel’s Mitchell Lum at SIGGRAPH 2014 on his work with Intel interacting with Indie game developers during a Waskul.TV StudioXperience interview.

Intel’s Mitchell Lum on Indie Game Developers

Intel’s Mitchell Lum talks with Steve Waskul at SIGGRAPH 2014 about his work with Intel interacting with Indie game developers. The interview opens with Mitchell...
Pocketwatch Games CEO Andy Schatz talks about his experiences as an indie game developer

Pocketwatch Games CEO Andy Schatz on Indie Game Dev

Pocketwatch Games CEO Andy Schatz talks with Steve Waskul about indie game development and provides insight into life in a small game develompment company
Jason Ziller, Director of Thunderbolt Marketing for Intel talksThunderbolt 3 during a live StudioXperience interview on Waskul.TV

Intel’s Jason Ziller on Thunderbolt™ 3

Jason Ziller, Director of Thunderbolt Marketing for Intel joins Steve Waskul to discuss the exciting new innovations that are becoming available based on Thunderbolt™...
Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation during a wide ranging StudioXperience conversation at GDC 16 seen live on Waskul.TV.

Intel GM Frank Soqui on Enthusiast PCs

Frank Soqui, GM for the Enthusiast Desktop Group at Intel Corporation joins Steve Waskul for a wide ranging conversation at GDC 16.

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