Thursday, February 9, 2023
Creative technologist Todd Bryant at the Cannes Film Festival during an interview on Waskul.TV talking about the technologies powering today’s VR experiences like “Giant”

Creative Technologist Todd Bryant on “Giant”

Creative technologist Todd Bryant talks with Steve Waskul at the Cannes Film Festival about the technologies powering today's VR experiences like "Giant". Giant Draws on director and co-creator Milica...
NVIDIA's Terry Brown on NVIDIA GPUs and the roles they play in a wide range of applications and industries including, of course, their use in the media and entertainment industries during a Waskul.TV interview in the StudioXperience Broadcast Studio at the 2017 NAB Show

NVIDIA’s Terry Brown on GPUs Powering Content Creation, VR/AR, AI and More

NVIDIA's Terry Brown on NVIDIA GPUs in a wide range of applications and industries including, of course, their use in the media and entertainment industry
NVIDIA's Michael Kaplan discusses GPU advancements and GPU powered workflows in the StudioXperience Broadcast Studio at the 2017 NAB Show

NVIDIA’s Michael Kaplan on GPU Powered Workflows

NVIDIA's Michael Kaplan and Steve Waskul discuss GPU advancements and GPU powered workflows in the StudioXperience Broadcast Studio at the 2017 NAB Show
ZeroLight CMO François de Bodinat on improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH 2016

ZeroLight CMO François de Bodinat on Improving the Auto Buyers’ Experience with VR

ZeroLight CMO François de Bodinat joins Steve Waskul to talk about improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH 2016. About François de Bodinat François de...
Michael Kaplan, Global Leader for Media & Entertainment and Pro VR Business Development at NVIDIA discusses VR and AR workflows and the latest solutions for VR experiences during a Waskul.TV StudioXperience interview

NVIDIA Global Leader for M&E and Pro VR Bus. Dev. Michael Kaplan

NVIDIA's Michael Kaplan on VR and AR workflows, GPU performance and the latest solutions for VR experiences
HP VR Product Manager Louis Gaiot during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

HP’s Louis Gaiot on the HP Z VR Backpack

HP VR Product Manager Louis Gaiot on the HP Z VR Backpack
Jan Philip Cramer is the Animation Director at Digital Domain in Vancouver, Canada and as Head of Animation across all Digital Domain Animation Divisions worldwide

Digital Domain’s Jan Philip Cramer on Visual Effects

Jan Philip Cramer is the Animation Director at Digital Domain in Vancouver, Canada and also serves as Head of Animation across all Digital Domain Animation Divisions worldwide. The interview...
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. Together Rob and Steve talk about the...
NVIDIA's Andrew Rink discusses recent advances in NVIDIA GPUs and how they are powering AEC and manufacturing companies and the HP Mars Home Planet Project during a live broadcast on Waskul.TV from the StudioXperience Broadcast Studio

NVIDIA’s Andrew Rink on GPUs powering AEC and Manufacturing and the HP Mars Planet...

NVIDIA's Andrew Rink on the HP Mars Home Planet Project, AEC and Manufacturing
Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss during a Waskul.TV interview live from SIGGRAPH 2016

Sony Pictures Imageworks’ Executive Director of Software Development Erik Strauss

Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation is wide ranging. The two discuss the...

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