Thursday, October 28, 2021
Creative technologist Todd Bryant at the Cannes Film Festival during an interview on Waskul.TV talking about the technologies powering today’s VR experiences like “Giant”

Creative Technologist Todd Bryant on “Giant”

Creative technologist Todd Bryant talks with Steve Waskul at the Cannes Film Festival about the technologies powering today's VR experiences like "Giant". Giant Draws on director and co-creator Milica...

The Third Floor’s Executive Producer Duncan Burbidge

Duncan Burbidge, The Third Floor's Executive Producer, talks with Steve Waskul about his experiences in the film industry and in working on visualization for film projects. About Duncan Burbidge Duncan is...
Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss during a Waskul.TV interview live from SIGGRAPH 2016

Sony Pictures Imageworks’ Executive Director of Software Development Erik Strauss

Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation is wide ranging. The two discuss the...
MPC VFX Supervisor Adam Valdez talks about his work as a visual effects supervisor.

MPC VFX Supervisor Adam Valdez

In this interview, MPC VFX Supervisor Adam Valdez joins Steve Waskul at FMX 2016. Adam has been working on major films for over 25 years. Mr. Valdez is one of...
NVIDIA's Andrew Rink discusses recent advances in NVIDIA GPUs and how they are powering AEC and manufacturing companies and the HP Mars Home Planet Project during a live broadcast on Waskul.TV from the StudioXperience Broadcast Studio

NVIDIA’s Andrew Rink on GPUs powering AEC and Manufacturing and the HP Mars Planet...

NVIDIA's Andrew Rink on the HP Mars Home Planet Project, AEC and Manufacturing
Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein during this Waskul.TV interview from SIGGRAPH 2016

Dell’s Gary Radburn and NVIDIA’s David Weinstein on Professional VR

Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein join Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016....
Renowned researcher Turner Whitted discusses the current state of VR and AR experiences and the research being being conducted that will help shape their future during a live Waskul.TV interview.

Researcher and CG Expert Turner Whitted on Virtual and Augmented Realities

Computer Science Researcher Turner Whitted joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation provides an interesting look into the the current state of VR and...
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. Together Rob and Steve talk about the...
Jan Philip Cramer is the Animation Director at Digital Domain in Vancouver, Canada and as Head of Animation across all Digital Domain Animation Divisions worldwide

Digital Domain’s Jan Philip Cramer on Visual Effects

Jan Philip Cramer is the Animation Director at Digital Domain in Vancouver, Canada and also serves as Head of Animation across all Digital Domain Animation Divisions worldwide. The interview...
Michael Kaplan, Global Leader for Media & Entertainment and Pro VR Business Development at NVIDIA discusses VR and AR workflows and the latest solutions for VR experiences during a Waskul.TV StudioXperience interview

NVIDIA Global Leader for M&E and Pro VR Bus. Dev. Michael Kaplan

NVIDIA's Michael Kaplan on VR and AR workflows, GPU performance and the latest solutions for VR experiences

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