New Frontiers in Filmmaking Pushing the Boundaries of Creativity
Join us in this session hosted by HP and NVIDIA and experience the technological advancements that have powered the realization of some of the most exciting stories ever told. Academy...
MPC VFX Supervisor Adam Valdez
In this interview, MPC VFX Supervisor Adam Valdez joins Steve Waskul at FMX 2016. Adam has been working on major films for over 25 years. Mr. Valdez is one of...
HP’s Louis Gaiot on the HP Z VR Backpack
HP VR Product Manager Louis Gaiot on the HP Z VR Backpack
Creative Technologist Todd Bryant on “Giant”
Creative technologist Todd Bryant talks with Steve Waskul at the Cannes Film Festival about the technologies powering today's VR experiences like "Giant". Giant Draws on director and co-creator Milica...
Epic Games VFX Supervisor Haarm-Pieter Duiker
Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine. About...
NVIDIA’s Terry Brown on GPUs Powering Content Creation, VR/AR, AI and More
NVIDIA's Terry Brown on NVIDIA GPUs in a wide range of applications and industries including, of course, their use in the media and entertainment industry
NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform