Experiencing Mars in VR with Technicolor’s Brian Frager
Technicolor's Brian Frager on VR production and the new HP Mars Home Planet VR Experience
Design visualization powered by HP Z640 Workstations with WSP | Parsons Brinckerhoff’s Randy Burton
Randy Burton discusses the workflow his team uses and how the visualizations his team delivers impacts business at WSP | Parsons Brinckerhoff
Rob Powers on Lightwave and how Virtual Tech Enables the Creative Process
Rob Powers, President of LightWave 3D Group, a Division of NewTek has a wide ranging conversaion with Steve Waskul during SIGGRAPH 2015. Topics include the latest advances in...
Ben Houston, Exocortex CEO on Clara.io
In this interview that was broadcast live from SIGGRAPH 2014 in Vancouver Canada, Exocortex CEO Ben Houston and Steve Waskul talk about the Company’s new product Clara.io.
Exocortex is an...
Texturing for games, VFX, animation, design and architecture with Allegorithmic’s Alexis Khouri
Alexis Khouri, Executive VP & Chief Revenue Officer for Allegorithmic joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview they discusses the process of...
Looking forward to SIGGRAPH 2019 with Mikki Rose
Mikki Rose on how community, sustainability and spectacle will be key features of SIGGRAPH 2019 during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience
Designing for Mars – HP Mars Home Planet Project with Aimee Doyne
HP's Aimee Doyne, on the HP Mars Home Planet Project
Brainstorm Founder and CEO Ricardo Montesa on advanced real-time 3D graphics and elevating presentations
Brainstorm CEO Ricardo Montesa and Steve Waskul talk about interactive 3D solutions for broadcast, feature film production and real-time graphics presentations in the StudioXperience Broadcast Studio at the 2018...
Konstantin Popov and Irina Popova on leveraging Intel® RealSense™ technology in their products
Konstantin Popov and Irina Popova join Steve Waskul to discuss their new startup Cappasity and how they've worked with Intel to integrate Intel® RealSense™ technology into their products.
Autodesk’s Chris Vienneau on Maya for Film, Gaming and TV
Chris Vienneau on the latest Maya updates and how Maya is empowering content creation across Film, Gaming,Television and VR content production.