Saturday, August 13, 2022
Brian Frager on the HP Mars Home Planet VR Experience created by Technicolor during a live Waskul.TV StudioXperience broadcast from SIGGRAPH 2018

Experiencing Mars in VR with Technicolor’s Brian Frager

Technicolor's Brian Frager on VR production and the new HP Mars Home Planet VR Experience
Randy Burton on the workflow his team uses and how the visualization capabilities his team delivers impacts the business success at WSP | Parsons Brinckerhoff during a Waskul.TV StudioXperience interview.

Design visualization powered by HP Z640 Workstations with WSP | Parsons Brinckerhoff’s Randy Burton

Randy Burton discusses the workflow his team uses and how the visualizations his team delivers impacts business at WSP | Parsons Brinckerhoff
Rob Powers, President of LightWave 3D Group, a Division of NewTek has a wide ranging conversation during SIGGRAPH 2015 in a live Waskul.TV StudioXperience interview

Rob Powers on Lightwave and how Virtual Tech Enables the Creative Process

Rob Powers, President of LightWave 3D Group, a Division of NewTek has a wide ranging conversaion with Steve Waskul during SIGGRAPH 2015. Topics include the latest advances in...
Exocortex CEO Ben Houston on the Company’s new product Clara.io during a Waskul.TV StudioXperience interview.

Ben Houston, Exocortex CEO on Clara.io

In this interview that was broadcast live from SIGGRAPH 2014 in Vancouver Canada, Exocortex CEO Ben Houston and Steve Waskul talk about the Company’s new product Clara.io. Exocortex is an...
Alexis Khouri on Allegorithmic's Subance for texture creation in a range of production pipelines during a Waskul.TV live StudioXperience broadcast from SIGGRAPH 2018

Texturing for games, VFX, animation, design and architecture with Allegorithmic’s Alexis Khouri

Alexis Khouri, Executive VP & Chief Revenue Officer for Allegorithmic joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. During this interview they discusses the process of...
Mikki Rose on how community, sustainability and spectacle will be key features of SIGGRAPH 2019 during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience

Looking forward to SIGGRAPH 2019 with Mikki Rose

Mikki Rose on how community, sustainability and spectacle will be key features of SIGGRAPH 2019 during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience
Brainstorm CEO Ricardo Montesa talks advanced 3D graphics on Waskul.TV at the 2018 NAB Show

Brainstorm Founder and CEO Ricardo Montesa on advanced real-time 3D graphics and elevating presentations

Brainstorm CEO Ricardo Montesa and Steve Waskul talk about interactive 3D solutions for broadcast, feature film production and real-time graphics presentations in the StudioXperience Broadcast Studio at the 2018...
Konstantin Popov and Irina Popova of Cappasity discuss how they've integrated Intel® RealSense™ technology into their products during a Waskul.TV StudioXperience interview.

Konstantin Popov and Irina Popova on leveraging Intel® RealSense™ technology in their products

Konstantin Popov and Irina Popova join Steve Waskul to discuss their new startup Cappasity and how they've worked with Intel to integrate Intel® RealSense™ technology into their products.
Chris Vienneau discusses the latest Maya updates, how Maya is empowering content creation across Film, Gaming and Television and Maya in VR Production during a Waskul.TV live interview in StudioXperience at SIGGRAPH 2017

Autodesk’s Chris Vienneau on Maya for Film, Gaming and TV

Chris Vienneau on the latest Maya updates and how Maya is empowering content creation across Film, Gaming,Television and VR content production.

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