Wednesday, May 25, 2022
Intel Graphics Software Engineer Andrew Lauritzen talks about what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers and much more during a Waskul.TV StudioXperience interview.

Intel’s Andrew Lauritzen on New Developments in Intel Graphics

Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers...
Intel’s Mitchell Lum at SIGGRAPH 2014 on his work with Intel interacting with Indie game developers during a Waskul.TV StudioXperience interview.

Intel’s Mitchell Lum on Indie Game Developers

Intel’s Mitchell Lum talks with Steve Waskul at SIGGRAPH 2014 about his work with Intel interacting with Indie game developers. The interview opens with Mitchell...
HP's Tom Bradicich, PhD and vanguard Video CEO Raul Diaz on how HP's Moonshot platform with Intel® Xeon® E3 Processors is enabling new transcoding solutions

Vanguard Video CEO Raul Diaz & HP VP of Server Engineering Tom Bradicich

HP VP of Server Engineering Tom Bradicich, PhD and Vanguard Video CEO Raul Diaz talk with Steve Waskul about how HP's Moonshot platform with...
ARM Fellow & VP of Media Processing Technology Jem Davies discusses how ARM and its partners are transforming processing to fit the demands of an ever-evolving consumer market during a Waskul.TV StudioXperience interview.

Arm Fellow & VP of Graphics Tech Jem Davies on Mobile

ARM Fellow & VP of Media Processing Technology Jem Davies discusses how ARM and its partners are transforming processing to fit the demands of...
During this Waskul.TV interview from SIGGRAPH 2016, Dan Baker discusses a range of game development issues including Oxide's next-generation Nitrous game engine

Oxide Games Co-Founder Dan Baker

Oxide Games' Dan Baker and Steve Waskul discuss a range of game development issues including Oxide's next-generation Nitrous game engine
Jon Peddie, President and Founder of Jon Peddie Research discusses trends in the graphics and gaming industries during a Waskul.TV StudioXperience interview.

Jon Peddie, President and Founder of Jon Peddie Research on Graphics, Gaming and the...

Jon Peddie, President and Founder of Jon Peddie Research discusses trends in the graphics and gaming industries with Steve Waskul.
Intel's Jim Blakley and HP's Tom Bradicich, PhD discuss the HP Moonshot and Intel® Xeon® processor E3 during a StudioXperience interview on Waskul.TV

Intel’s Jim Blakley and HP’s Dr. Tom Bradicich on the HP Moonshot with the...

Intel Visual Cloud Computing GM for Intel's Data Center Group Jim Blakley and HP VP Server Engineering Tom Bradicich, PhD engage with Steve Waskul...
Filmmaker and Futurist Maxim Jago at the 2016 Cannes Film Festival during this in-depth Waskul.TV interview

Maxim Jago on Film Making, VR and The Future

Filmmaker and Futurist Maxim Jago joins Steve Waskul at the 2016 Cannes Film Festival. This is a wide ranging interview covering many topics including...
Intel Fellow David Blythe catches at SIGGRAPH 2014 to discuss a wide range of interesting topics during a Waskul.TV StudioXperience interview.

Intel Fellow David Blythe on Visualization

Intel Fellow David Blythe catches up with Steve Waskul at SIGGRAPH 2014 and they discuss a wide range of interesting topics. The interview starts off...
Intel SSG Director of Strategy and Innovation Roger Chandler on a wide ranging discussion on Intel innovation and helping developers during a Waskul.TV StudioXperience interview.

Intel’s SSG Director of Strategy and Innovation Roger Chandler

Intel's Director of Strategy and Innovation Roger Chandler joins Steve Waskul for a wide ranging discussion on Intel innovation and the work of Intel's...

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