Monday, March 8, 2021
Konstantin Popov and Irina Popova of Cappasity discuss how they've integrated Intel® RealSense™ technology into their products during a Waskul.TV StudioXperience interview.

Konstantin Popov and Irina Popova on leveraging Intel® RealSense™ technology in their products

Konstantin Popov and Irina Popova join Steve Waskul to discuss their new...

Ford Motor Company VR & Adv Viz Tech Specialist Elizabeth Baron

Ford Motor Company VR & Advanced Visualization Tech Specialist Elizabeth Baron joins Steve Waskul during this Waskul.TV interview...
Jon Peddie, President and Founder of Jon Peddie Research discusses trends in the graphics and gaming industries during a Waskul.TV StudioXperience interview.

Jon Peddie, President and Founder of Jon Peddie Research on Graphics, Gaming and the...

Jon Peddie, President and Founder of Jon Peddie Research discusses trends in...
ARM Fellow & VP of Media Processing Technology Jem Davies discusses how ARM and its partners are transforming processing to fit the demands of an ever-evolving consumer market during a Waskul.TV StudioXperience interview.

Arm Fellow & VP of Graphics Tech Jem Davies on Mobile

ARM Fellow & VP of Media Processing Technology Jem Davies discusses how...

HP VP, Worldwide Product Management Jeff Wood on HP Z Workstations and Thin Clients...

HP is the number one workstation provider in the world. In this...
HP VP of Server Engineering Tom Bradicich, PhD and Envivio Founder & CEO Julien Signès on how the HP Moonshot platform is helping Envivio during a StudioXperience interview on Waskul.TV

HP’s Tom Bradicich, PhD and Envivio’s Julien Signès on Media Solutions Powered by HP...

HP VP of Server Engineering Tom Bradicich, PhD and Envivio Founder &...
Nick Whiting, Technical Director of VR at Epic Games, during a Waskul.TV interview at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming

Nick Whiting, Technical Director of VR at Epic Games

Nick Whiting, Technical Director of VR at Epic Games, joins Steve Waskul at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming
David Cowperthwaite of Intel’s Visual and Parallel Computing Group on the latest trends including what’s new with Intel Iris™ and Intel Iris™Pro Graphics during a Waskul.TV StudioXperience interview.

Intel’s David Cowperthwaite on Iris™ Pro & Virtualization

David Cowperthwaite of Intel’s Visual and Parallel Computing Group joins Steve Waskul...
Intel SSG Director of Strategy and Innovation Roger Chandler on a wide ranging discussion on Intel innovation and helping developers during a Waskul.TV StudioXperience interview.

Intel’s SSG Director of Strategy and Innovation Roger Chandler

Intel's Director of Strategy and Innovation Roger Chandler joins Steve Waskul for...
During this Waskul.TV interview from SIGGRAPH 2016, Dan Baker discusses a range of game development issues including Oxide's next-generation Nitrous game engine

Oxide Games Co-Founder Dan Baker

Oxide Games' Dan Baker and Steve Waskul discuss a range of game development issues including Oxide's next-generation Nitrous game engine