Saturday, May 27, 2023
ARM Fellow & VP of Media Processing Technology Jem Davies discusses how ARM and its partners are transforming processing to fit the demands of an ever-evolving consumer market during a Waskul.TV StudioXperience interview.

Arm Fellow & VP of Graphics Tech Jem Davies on Mobile

ARM Fellow & VP of Media Processing Technology Jem Davies discusses how ARM and its partners are transforming processing to fit the demands of...
Intel Senior Software Engineer Sravanthi Kota Venkata on Intel Media Server Studio during a StudioXperience Interview on Waskul.TV

Sravanthi Kota Venkata on Intel’s Media Story

Intel Senior Software Engineer Sravanthi Kota Venkata talks with Steve Waskul about Intel® Media Server Studio, for which she serves as the Key Media...
Stéphane Cloirec, Director of Product Management for Thomson Video Networks, discusses the Company's products during a StudioXperience interview on Waskul.TV

Stéphane Cloirec, Director of Product Management, Thomson Video Networks

Stéphane Cloirec, Director of Product Management for Thomson Video Networks, talks with Steve Waskul about the Company's products, the shift from hardware to software...

Intel’s Mark Buxton on Intel Software Solutions

Intel Media Development Product Director Mark Buxton talks with Steve Waskul about Intel Software Solutions for content developers.
Intel Graphics Software Engineer Andrew Lauritzen on what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers and much more during a Waskul.TV StudioXperience interview.

Intel’s Andrew Lauritzen on Game Development, DX12 and More

Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what Intel has been doing to help developers with game development including mobile...
Cornell University Professor and graphics researcher Kavita Bala in StudioXperience at SIGGRAPH 2015 to talk about her research.

Cornell University Graphics Researcher Kavita Bala

Cornell University Professor and graphics researcher Kavita Bala joins Steve Waskul in-studio at SIGGRAPH 2015 to talk about her research which lies on the...
Intel Graphics Software Engineer Andrew Lauritzen talks about what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers and much more during a Waskul.TV StudioXperience interview.

Intel’s Andrew Lauritzen on New Developments in Intel Graphics

Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers...
HP's Tom Bradicich, PhD and iStream Planet's Mark VanAntwerp discuss HP Moonshot with Intel Xeon Processors during a StudioXperience interview on Waskul.TV

iStreamPlanet’s Mark VanAntwerp & HP’s Tom Bradicich, PhD on Leveraging Moonshoot with Intel® Xeon®...

HP VP of Server Engineering Tom Bradicich, PhD and iStream Planet VP of Software Engineering Mark VanAntwerp join Steve Waskul in discussing how the...
DreamWorks Animation Principal Engineer Martin Watt during a StudioXperience interview on their proprietary animation software Premo

DreamWorks Animation’s Martin Watt on Premo

DreamWorks Animation Principal Engineer Martin Watt talks with Steve Waskul about their proprietary animation software Premo.
Dennis Fong, Founder & CEO, Raptr, Inc. talks about unlocking the full potential of the PC from a gaming perspective during a Waskul.TV StudioXperience interview.

Dennis Fong, Founder & CEO, Raptr, Inc. on Unlocking the Full Potential of the...

Dennis Fong, Founder & CEO, Raptr, Inc. talks with Steve Waskul about unlocking the full potential of the PC from a gaming perspective.

Get Social with Us!

190,242FansLike
355FollowersFollow