Monday, May 23, 2022
DreamWorks Animation Principal Engineer Martin Watt during a StudioXperience interview on their proprietary animation software Premo

DreamWorks Animation’s Martin Watt on Premo

DreamWorks Animation Principal Engineer Martin Watt talks with Steve Waskul about their proprietary animation software Premo.
Cinematographer Anette Haellmigk talks about her career in film in the StudioXperience Broadcast Studio at the 2017 NAB Show during a live Waskul.TV interview

Anette Haellmigk on Cinematography

Cinematographer Anette Haellmigk talks about her career in film with Steve Waskul in the StudioXperience Broadcast Studio during a live Waskul.TV interview
Creative technologist Todd Bryant at the Cannes Film Festival during an interview on Waskul.TV talking about the technologies powering today’s VR experiences like “Giant”

Creative Technologist Todd Bryant on “Giant”

Creative technologist Todd Bryant talks with Steve Waskul at the Cannes Film Festival about the technologies powering today's VR experiences like "Giant". Giant Draws...
The Foundry CTO Jon Wadelton discusses VR and 360 film production with Nuke and the range of Foundry solutions for Film and Video during a Waskul.TV StudioXperience interview

The Foundry CTO Jon Wadelton on Production Solutions

The Foundry CTO Jon Wadelton joins Steve Waskul in a discussion on VR and 360 film production with Nuke and on the range of Foundry solutions
rome Solomon talks about Cogswell College, his experiences as part of the "SIGGRAPH Family" and the upcoming SIGGRAPH 2017

Dean of the College at Cogswell College and SIGGRAPH 2017 Conference Chair Jerome Solomon

Jerome Solomon talks with Steve Waskul about Cogswell College, his experiences as part of the "SIGGRAPH Family" and the upcoming SIGGRAPH 2017 during this...
Alex Hessler during a Waskul.TV interview at FMX 2016 for a look into production techniques, pipelines, VR and more

Tippett Studio CG Supervisor Alex Hessler

Alex Hessler joins Steve Waskul at FMX 2016 for a look into production techniques, pipelines, VR and more. About Alex Hessler Alex Hessler is a CG...
Scott Gershin is the Director of Sound Editorial at Technicolor's Sound Lab. Mr Gershin shares some of his memorable projects during this Waskul.TV interview as he discusses the importance of sound in film, games and VR experiences

Scott Gershin on Sound in Films, Games and VR

Technicolor's Sound Lab Director of Sound Editorial Scott Gershin on the importance of sound in film, games and virtual reality experiences
Open Drives CEO Chad Knowles talks storage during this Waskul.TV StudioXperience interview covering reliable, high-performance storage solutions.

Open Drives CEO Chad Knowles on Performance Storage Solutions

Open Drives CEO Chad Knowles talks storage with Steve Waskul during this StudioXperience interview. The interview covers a range of topics including the Company's...
Director, Producer, VFX Supervisor Daffy of DAFFY DOT LONDON talks about many of his latest projects during a Waskul.TV interview

Director, Producer, VFX Supervisor Daffy of DAFFY DOT LONDON

Director, Producer, VFX Supervisor Daffy of DAFFY DOT LONDON talks with Steve Waskul about many of his latest projects during a Waskul.TV interview. About Daffy Daffy...
MCP Visual Effects Artist Andreas Felix during a discussion about Visual Effects and the creative process

Andreas Feix on Life as a VFX Artist at MPC

MCP Visual Effects Artist Andreas Feix joins Steve Waskul in a discussion about Visual Effects and the creative process. About Andreas Feix Andreas Feix is a...

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