Sunday, July 25, 2021
Nick Whiting, Technical Director of VR at Epic Games, during a Waskul.TV interview at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming

Nick Whiting, Technical Director of VR at Epic Games

Nick Whiting, Technical Director of VR at Epic Games, joins Steve Waskul at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming
Sean Young discusses how HP Z Workstations are enabling a wide range of organizations and the new Mars Home Planet program during a Waskul.TV StudioXperience Interview

Sean Young on HP Z Workstations and the HP Mars Home Planet Program

Sean Young discusses how HP Z Workstations are enabling a wide range of organizations and the new Mars Home Planet program during a Waskul.TV StudioXperience Interview live from SIGGRAPH 2017
Ubisoft Mobile's Arthur Dosne talks about developing games for the latest mobile devices during a Waskul.TV StudioXperience interview.

Ubisoft Mobile’s Arthur Dosne on Mobile Game Development

Ubisoft Mobile's Arthur Dosne talks with Steve Waskul about developing games for the latest mobile devices.
MaxPlay CTO Matt Shaw talks about his roots and the innovation going on at MaxPlay during a live Waskul.TV interview

MaxPlays CTO Matt Shaw

MaxPlay CTO Matt Shaw talks with Steve Waskul about his roots and the innovation going on at MaxPlay.
Richard Atlas, CEO of Clever Endeavour Games takes a look into the world of a startup indie game developers during a Waskul.TV StudioXperience Interview

Richard Atlas on Clever Endeavour Games and Indie Game Development

Richard Atlas, CEO of Clever Endeavour Games joins Steve Waskul for a look into the world of a startup indie developer and his team's...
Pocket Gems Director of User Experiences Alfonzo Burton talks about the importance of the user experience in mobile gaming during a Waskul.TV StudioXperience interview.

Pocket Gems Director of User Experiences Alfonzo Burton on UX

Alfonzo Burton, Director of User Experience for Pocket Gems, joins Steve Waskul for a discussion on creating user experiences for mobile games. Alfonzo kicks things...
Intel Game Developer Experience Team Manager Randi Rost in a discussion on Intel's efforts with game developers at the SIGGRAPH 2016 StudioXperience.

Intel Game Developer Experience Team Manager Randi Rost

Intel Game Developer Experience Team Manager Randi Rost in a discussion on Intel's efforts with game developers at the SIGGRAPH 2016 StudioXperience
Intel Director of Developer Relations Lee Machen at GDC 2016 during this Waskul.TV interview

Intel Director of Developer Relations Lee Machen

Intel Director of Developer Relations Lee Machen talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast....
Open Gaming Alliance Executive Director Wanda Meloni at GDC 2016 during this interview which was featured during the live Waskul.TV broadcast.

Open Gaming Alliance Executive Director Wanda Meloni

Open Gaming Alliance Executive Director Wanda Meloni talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast....
Epic Games Seattle Studio Manager Ray Davis at GDC 2016 during this interview which was featured during our live Waskul.TV broadcast.

Epic Games Seattle Studio Manager Ray Davis

Epic Games Seattle Studio Manager Ray Davis talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast....

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