Friday, February 21, 2020
Intel SSG Director of Strategy and Innovation Roger Chandler on a wide ranging discussion on Intel innovation and helping developers during a Waskul.TV StudioXperience interview.

Intel’s SSG Director of Strategy and Innovation Roger Chandler

Intel's Director of Strategy and Innovation Roger Chandler joins Steve Waskul for...
Richard Atlas, CEO of Clever Endeavour Games takes a look into the world of a startup indie game developers during a Waskul.TV StudioXperience Interview

Richard Atlas on Clever Endeavour Games and Indie Game Development

Richard Atlas, CEO of Clever Endeavour Games joins Steve Waskul for a...
Pixel Hero Games Art Director Nader Alikhani on indie game development and his team's new project during a Waskul.TV StudioXperience interview.

Pixel Hero Games’ Art Director Nader Alikhani on Indie Game Development

Pixel Hero Games’ Art Director Nader Alikhani shares his experiences in delivering...
Independent Game Developer Radu Muresan, Founder of Vivid Helix talks about his experiences as in independent game developer during a Waskul.TV interview at the SIGGRAPH 2016 StudioXperience

Independent Game Developer Radu Muresan, Founder of Vivid Helix

Radu Muresan, Founder of Vivid Helix, on his experiences as in independent game developer during a Waskul.TV interview at the SIGGRAPH 2016 StudioXperience
Taj (TJ) Hughes of Terrifying Jellyfish during this interview which was featured during our live broadcast on Waskul.TV

Taj (TJ) Hughes on Game Development and Terrifying Jellyfish

Taj (TJ) Hughes of Terrifying Jellyfish talks with Steve Waskul at GDC...
Havok Managing Director David Coghlan discusses working with top studios to bring their creative visions to life during a Waskul.TV StudioXperience interview.

Havok Managing Director David Coghlan on Game Development Technologies

Havok Managing Director David Coghlan and Steve Waskul discuss working with top...
Nick Whiting, Technical Director of VR at Epic Games, during a Waskul.TV interview at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming

Nick Whiting, Technical Director of VR at Epic Games

Nick Whiting, Technical Director of VR at Epic Games, joins Steve Waskul at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming
Funcom's Managing Director and CTO Rui Casais talks online gaming and game development during a Waskul.TV StudioXperience interview.

Funcom’s Rui Casais on Developing Online Games

Funcom’s Managing Director and CTO Rui Casais talks online gaming and game...
Pocket Gems Director of User Experiences Alfonzo Burton talks about the importance of the user experience in mobile gaming during a Waskul.TV StudioXperience interview.

Pocket Gems Director of User Experiences Alfonzo Burton on UX

Alfonzo Burton, Director of User Experience for Pocket Gems, joins Steve Waskul...
During this Waskul.TV interview from SIGGRAPH 2016, Dan Baker discusses a range of game development issues including Oxide's next-generation Nitrous game engine

Oxide Games Co-Founder Dan Baker

Oxide Games' Dan Baker and Steve Waskul discuss a range of game development issues including Oxide's next-generation Nitrous game engine