Friday, September 24, 2021
Albena Ivanova discusses new V-RAY features and the new V-RAY Cloud platform during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience

Albena Ivanova on new V-RAY features and the new V-RAY Cloud platform

Albena Ivanova discusses new V-RAY features and the new V-RAY Cloud platform during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience
Kitfox Games Creative Director Tanya Short at GDC 2016 during this interview which was featured during our live broadcast on Waskul.TV

Kitfox Games Creative Director Tanya Short

Kitfox Games Creative Director Tanya Short talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast.
Wanda Meloni discusses her work helping game developers as the CEO of M2 Advisory Group and about the Open Gaming Alliance where she now serves as Vice President of the Board during a Waskul.TV StudioXperience interview.

Wanda Meloni on the Gaming Industry and the Open Gaming Alliance

Wanda Meloni and Steve Waskul discuss her work helping game developers as the CEO of M2 Advisory Group and about the Open Gaming Alliance...
Intel Graphics Software Engineer Andrew Lauritzen on what Intel has been doing with graphics drivers, APIs, DirectX 12, game developers and much more during a Waskul.TV StudioXperience interview.

Intel’s Andrew Lauritzen on Game Development, DX12 and More

Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what Intel has been doing to help developers with game development including mobile...
Jon Peddie, President and Founder of Jon Peddie Research discusses trends in the graphics and gaming industries during a Waskul.TV StudioXperience interview.

Jon Peddie, President and Founder of Jon Peddie Research on Graphics, Gaming and the...

Jon Peddie, President and Founder of Jon Peddie Research discusses trends in the graphics and gaming industries with Steve Waskul.
Taj (TJ) Hughes of Terrifying Jellyfish during this interview which was featured during our live broadcast on Waskul.TV

Taj (TJ) Hughes on Game Development and Terrifying Jellyfish

Taj (TJ) Hughes of Terrifying Jellyfish talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast.
MaxPlay CTO Matt Shaw talks about his roots and the innovation going on at MaxPlay during a live Waskul.TV interview

MaxPlays CTO Matt Shaw

MaxPlay CTO Matt Shaw talks with Steve Waskul about his roots and the innovation going on at MaxPlay.
Ubisoft Mobile's Arthur Dosne talks about developing games for the latest mobile devices during a Waskul.TV StudioXperience interview.

Ubisoft Mobile’s Arthur Dosne on Mobile Game Development

Ubisoft Mobile's Arthur Dosne talks with Steve Waskul about developing games for the latest mobile devices.
Epic Games VFX Supervisor Haarm-Pieter Duiker on his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine

Epic Games VFX Supervisor Haarm-Pieter Duiker

Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics...
Cogswell College's Dean of the College Jerome Solomon talks Education and SIGGRAPH 2017 during a live interview from the Waskul.TV StudioXperience Broadcast Studio at the 2017 NAB Show

Jerome Solomon on Educating Students at Cogswell College and SIGGRAPH 2017

Cogswell College's Dean of the College Jerome Solomon talks Education and SIGGRAPH 2017 during a live interview from the Waskul.TV StudioXperience at the 2017 NAB Show

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