Friday, September 24, 2021
ARM’s Jesse Barker on the rapidly expanding mobile space, some of the technology powering its evolution and SIGGRAPH 2014 during a Waskul.TV StudioXperience interview.

ARM’s Jesse Barker on SIGGRAPH 2014 and Mobile

ARM’s Jesse Barker shares his insight into the rapidly expanding mobile space, as well as some of the technology powering its evolution. In...
Stumbling Cat Creative Director and CEO Renee Gittins at GDC 2016 during this interview which was featured during our live Waskul.TV broadcast

Stumbling Cat Creative Director and CEO Renee Gittins

Stumbling Cat Creative Director and CEO Renee Gittins talks with Steve Waskul at GDC 2016 during this interview which was featured during our live...
Epic Games VFX Supervisor Haarm-Pieter Duiker on his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine

Epic Games VFX Supervisor Haarm-Pieter Duiker

Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics...
Brian Tyler Principal Software Engineering Lead for Xbox LIVE SDK and Security Services Microsoft during StudioXperience interview on Waskul.TV

Microsoft Principal Software Engineering Lead for Xbox LIVE SDK and Security Services Brian Tyler

Brian Tyler, Principal Software Engineering Lead for Xbox LIVE SDK and Security Services at Microsoft, joins Steve Waskul during a live interview from GDC...
Randi Rost of Intel’s Games and Graphics Developer Outreach Group discusses Intel’s role in developing the hardware that enables game developers during a Waskul.TV StudioXperience interview.

Intel’s Randi Rost on Intel Graphics and Developers

Randi Rost of Intel’s Games and Graphics Developer Outreach Group discusses Intel’s role in developing the hardware that enables game developers and production teams...
Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe during a Waskul.TV StudioXperience interview.

Gary Porter & Dan Plate – Intel® University Games Showcase Winners

Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe and attending...
Taj (TJ) Hughes of Terrifying Jellyfish during this interview which was featured during our live broadcast on Waskul.TV

Taj (TJ) Hughes on Game Development and Terrifying Jellyfish

Taj (TJ) Hughes of Terrifying Jellyfish talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast.
Warren Spector takes a look at the gaming industry, where it's been, where it's going during a Waskul.TV StudioXperience interview.

Warren Spector on Leading Teams to Greatness

Warren Spector has been in the gaming industry for thirty one years. He joins Steve Waskul to take a look at where it's been,...
Open Gaming Alliance Executive Director Wanda Meloni at GDC 2016 during this interview which was featured during the live Waskul.TV broadcast.

Open Gaming Alliance Executive Director Wanda Meloni

Open Gaming Alliance Executive Director Wanda Meloni talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast....
Sean Young discusses how HP Z Workstations are enabling a wide range of organizations and the new Mars Home Planet program during a Waskul.TV StudioXperience Interview

Sean Young on HP Z Workstations and the HP Mars Home Planet Program

Sean Young discusses how HP Z Workstations are enabling a wide range of organizations and the new Mars Home Planet program during a Waskul.TV StudioXperience Interview live from SIGGRAPH 2017

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