Saturday, April 20, 2024
Havok Managing Director David Coghlan discusses working with top studios to bring their creative visions to life during a Waskul.TV StudioXperience interview.

Havok Managing Director David Coghlan on Game Development Technologies

Havok Managing Director David Coghlan and Steve Waskul discuss working with top studios to bring their creative visions to life. Havok, a leading provider of...
ARM Fellow & VP of Media Processing Technology Jem Davies discusses how ARM and its partners are transforming processing to fit the demands of an ever-evolving consumer market during a Waskul.TV StudioXperience interview.

Arm Fellow & VP of Graphics Tech Jem Davies on Mobile

ARM Fellow & VP of Media Processing Technology Jem Davies discusses how ARM and its partners are transforming processing to fit the demands of...
Randi Rost of Intel’s Games and Graphics Developer Outreach Group discusses Intel’s role in developing the hardware that enables game developers during a Waskul.TV StudioXperience interview.

Intel’s Randi Rost on Intel Graphics and Developers

Randi Rost of Intel’s Games and Graphics Developer Outreach Group discusses Intel’s role in developing the hardware that enables game developers and production teams...
Razer's Director of Product Marketing Kevin Sather at GDC 2016 during a live Waskul.TV broadcast

Razer Director of Product Marketing Kevin Sather

Razer's Director of Product Marketing Kevin Sather talks with Steve Waskul at GDC 2016 during this interview which was featured during our live broadcast....
Toadman Interactive's Robin Flodin talks about developing games on multiple platforms simultaneously during a Waskul.TV StudioXperience interview.

Robin Flodin on Creating Games for Multiple Platforms

Toadman Interactive's Robin Flodin talks with Steve Waskul about developing games on multiple platforms simultaneously. For a new zombie game in the works, "Killing Floor...
Clive Henrick, Senior Development Director for Kabam, on creating scalable platforms for games where millions of players may play during a Waskul.TV StudioXperience interview.

Clive Henrick on Creating Scalable Platforms for Gaming

Clive Henrick, Senior Development Director for Kabam, talks with Steve Waskul about creating scalable platforms for games where millions of players may play daily....
Intel SSG Director of Strategy and Innovation Roger Chandler on a wide ranging discussion on Intel innovation and helping developers during a Waskul.TV StudioXperience interview.

Intel’s SSG Director of Strategy and Innovation Roger Chandler

Intel's Director of Strategy and Innovation Roger Chandler joins Steve Waskul for a wide ranging discussion on Intel innovation and the work of Intel's...
NVIDIA V.P. of Enterprise Marketing Greg Estes on visual computing workflows and Quadro Graphics solutions during a Waskul.TV StudioXperience interview.

NVIDIA’s Greg Estes on Visual Computing Workflows

NVIDIA V.P. of Enterprise Marketing Greg Estes joins Steve Waskul for a visual computing workflow discussion covering the newest products being offered by NVIDIA. The...
Little Worlds Interactive Founder Jenna Hoffstein takes viewers through what it's like for indie developers creating educational games for children during a Waskul.TV StudioXperience interview.

Jenna Hoffstein, Little Worlds Interactive Founder on Creating Educational Games for Children

Jenna Hoffstein, Founder of Little Worlds Interactive, shares her experience in creating educational games for children. In this interview from 2015, Jenna and...
XPND Capital Partner Mark Petit talks about investing in technology companies with during a StudioXperience interview

XPND Capital Partner Mark Petit on Investing in Tech

XPND Capital Partner Mark Petit talks with Steve Waskul about investing in Technology.

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