Thursday, June 20, 2024
MPC VFX Supervisor Adam Valdez talks about his work as a visual effects supervisor.

MPC VFX Supervisor Adam Valdez

In this interview, MPC VFX Supervisor Adam Valdez joins Steve Waskul at FMX 2016. Adam has been working on major films for over 25 years....
Konstantin Popov and Irina Popova of Cappasity discuss how they've integrated Intel® RealSense™ technology into their products during a Waskul.TV StudioXperience interview.

Konstantin Popov and Irina Popova on leveraging Intel® RealSense™ technology in their products

Konstantin Popov and Irina Popova join Steve Waskul to discuss their new startup Cappasity and how they've worked with Intel to integrate Intel® RealSense™...
ZeroLight CMO François de Bodinat on improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH 2016

ZeroLight CMO François de Bodinat on Improving the Auto Buyers’ Experience with VR

ZeroLight CMO François de Bodinat joins Steve Waskul to talk about improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH...
HP VP, Head of Product Management for HP Z Workstations Josh Peterson and AMD GM of Radeon Pro, Ogi Brkic join Steve Waskul in the StudioXperience Broadcast Studio at the 2017 NAB Show to talk about how HP Z Workstations with AMD Radeon™ Pro GPUs can empower a wide range of users including creative professionals

AMD’s Ogi Brkic and HP’s Josh Peterson on Powering Creativity

HP's Josh Peterson, AMD's Ogi Brkic and Steve Waskul in the StudioXperience Broadcast Studio on GPUs, Workstations and empowering creative professionals.
NVIDIA V.P. of Enterprise Marketing Greg Estes on visual computing workflows and Quadro Graphics solutions during a Waskul.TV StudioXperience interview.

NVIDIA’s Greg Estes on Visual Computing Workflows

NVIDIA V.P. of Enterprise Marketing Greg Estes joins Steve Waskul for a visual computing workflow discussion covering the newest products being offered by NVIDIA. The...
Nick Whiting, Technical Director of VR at Epic Games, during a Waskul.TV interview at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming

Nick Whiting, Technical Director of VR at Epic Games

Nick Whiting, Technical Director of VR at Epic Games, joins Steve Waskul at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming
Academy Award Winner Rob Legato on Waskul.TV

New Frontiers in Filmmaking Pushing the Boundaries of Creativity

Join us in this session hosted by HP and NVIDIA and experience the technological advancements that have powered the realization of some of the...
Intel’s Mitchell Lum at SIGGRAPH 2014 on his work with Intel interacting with Indie game developers during a Waskul.TV StudioXperience interview.

Intel’s Mitchell Lum on Indie Game Developers

Intel’s Mitchell Lum talks with Steve Waskul at SIGGRAPH 2014 about his work with Intel interacting with Indie game developers. The interview opens with Mitchell...
HP's Tom Bradicich, PhD and vanguard Video CEO Raul Diaz on how HP's Moonshot platform with Intel® Xeon® E3 Processors is enabling new transcoding solutions

Vanguard Video CEO Raul Diaz & HP VP of Server Engineering Tom Bradicich

HP VP of Server Engineering Tom Bradicich, PhD and Vanguard Video CEO Raul Diaz talk with Steve Waskul about how HP's Moonshot platform with...
Intel's Jim Blakley and HP's Tom Bradicich, PhD discuss the HP Moonshot and Intel® Xeon® processor E3 during a StudioXperience interview on Waskul.TV

Intel’s Jim Blakley and HP’s Dr. Tom Bradicich on the HP Moonshot with the...

Intel Visual Cloud Computing GM for Intel's Data Center Group Jim Blakley and HP VP Server Engineering Tom Bradicich, PhD engage with Steve Waskul...

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