Thursday, May 30, 2024
Foundry CEO Alex Mahon and CTO Jon Wadelton talk VFX / VR / AR in the StudioXperience Broadcast Studio at the 2017 NAB Show

Foundry’s Alex Mahon and Jon Wadelton on Visual Effects and VR/AR Workflows

Foundry CEO Alex Mahon and CTO Jon Wadelton join Steve Waskul to talk VFX / VR / AR in the StudioXperience Broadcast Studio at the 2017 NAB Show

Dave Goodbourn, Milk VFX Head of Systems

Interview Pending Rendering Post Audio Work (currently in process) Milk VFX Head of Systems Dave Goodbourn and Steve Waskul talk about production workflows during this...
NVIDIA VP of Developer programs Greg Estes in the StudioXperience Broadcast Studio at SIGGRAPH 2017. During this interview Greg talks in detail about recent advances in NVIDIA GPUs and how they are being utilized in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence

NVIDIA’s Greg Estes on GPU Advances, NVIDIA Developer Programs and SDKs

Greg Estes talks in detail about NVIDIA GPUs in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence
Visual Effects Producer Camille Cellucci talks with Steve Waskul about her experiences in the film industry and in the world of VFX

Visual Effects Producer Camille Cellucci

Visual Effects Producer Camille Cellucci talks with Steve Waskul about her experiences in the film industry and in the world of VFX during this...
Kevin Baillie, CEO for both Atomic Fiction and Conductor, during this Waskul.TV interview from SIGGRAPH 2016

Atomic Fiction CEO Kevin Baillie on Visual Effects Production

Kevin Baillie, CEO for both Atomic Fiction and Conductor, joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation discusses some recent...
Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Technicolor SVP Immersive Media Marcie Jastrow on The Technicolor Experience Center

Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center
Mikki Rose on how community, sustainability and spectacle will be key features of SIGGRAPH 2019 during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience

Looking forward to SIGGRAPH 2019 with Mikki Rose

Mikki Rose on how community, sustainability and spectacle will be key features of SIGGRAPH 2019 during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience
Michael Geissler of Mo-Sys talks about camera tracking solutions and how they can bring advanced workflows to broadcast production with virtual sets, visual effects, film and VR/AR experiences during a live Waskul.TV broadcast in StudioXperience

Motion tracking with Mo-Sys Engineering’s Michael Geissler

Michael Geissler on camera tracking solutions in advanced broadcast productions with virtual sets, visual effects, film production and VR/AR experiences
Blur Studio Layout Animator Alex Beaty joins during a discussion on the role of the layout animator, previs, VR and game engines with Waskul.TV in StudioXperience

Blur Studio Layout Animator Alex Beaty

Blur Studio Layout Animator Alex Beaty joins Steve Waskul in a discussion on the role of the layout animator, previs, VR and game engines
MCP Visual Effects Artist Andreas Felix during a discussion about Visual Effects and the creative process

Andreas Feix on Life as a VFX Artist at MPC

MCP Visual Effects Artist Andreas Feix joins Steve Waskul in a discussion about Visual Effects and the creative process. About Andreas Feix Andreas Feix is a...

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