Conductor Technologies’ CEO Kevin Baillie on cloud-based workflows
Kevin Baillie discusses the visual effects business, workflow, and how Conductor Technologies is enabling cloud based workflows to seamlessly integrate the cloud with in-house pipelines
Emily Hsu, ACM SIGGRAPH Production Sessions Chair
SIGGRAPH 2017 Production Sessions Chair Emily Hsu on the SIGGRAPH Production Sessions
NVIDIA’s Terry Brown on GPUs Powering Content Creation, VR/AR, AI and More
NVIDIA's Terry Brown on NVIDIA GPUs in a wide range of applications and industries including, of course, their use in the media and entertainment industry
Foundry’s Alex Mahon and Jon Wadelton on Visual Effects and VR/AR Workflows
Foundry CEO Alex Mahon and CTO Jon Wadelton join Steve Waskul to talk VFX / VR / AR in the StudioXperience Broadcast Studio at the 2017 NAB Show
HP’s Greg Staten on Color-Critical Workflows and HP DreamColor Professional Displays
HP DreamColor Architect Greg Staten talks about the benefits of the new HP DreamColor Z31x Professional Display during a live Waskul.TV interview in the StudioXperience Broadcast Studio at the 2017 NAB Show
MPC Executive Producer – VR Tim Dillon on VR Experiences
MPC Executive Producer - VR Tim Dillon on workflows and VFX and VR Production for film and VR experiences
Weta Digital VFX Supervisor Keith Miller
Weta VFX Supervisor Keith Miller on VFX and VR production and creating VR and AR experiences
Blur Studio Layout Animator Alex Beaty
Blur Studio Layout Animator Alex Beaty joins Steve Waskul in a discussion on the role of the layout animator, previs, VR and game engines
Weta Digital VFX Supervisor Matt Aitken
Matt Aitken, Weta Digital's VFX Supervisor, talks with Steve Waskul about visual effects, his career and work during a Waskul.TV interview at SIGGRAPH 2016
Reel FX VFX Supervisor Glo Minaya on Visual Effects
Reel FX VFX Supervisor Glo Minaya talks about her current projects and her passions for animation and the industry with Steve Waskul at SIGGRAPH 2016