Monday, April 12, 2021
Kevin Baillie, CEO for both Atomic Fiction and Conductor, during this Waskul.TV interview from SIGGRAPH 2016

Atomic Fiction CEO Kevin Baillie on Visual Effects Production

Kevin Baillie, CEO for both Atomic Fiction and Conductor, joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation discusses some recent...
MPC VFX Supervisor Adam Valdez talks about his work as a visual effects supervisor.

MPC VFX Supervisor Adam Valdez

In this interview, MPC VFX Supervisor Adam Valdez joins Steve Waskul at FMX 2016. Adam has been working on major films for over 25 years....
Foundry CEO Alex Mahon and CTO Jon Wadelton talk VFX / VR / AR in the StudioXperience Broadcast Studio at the 2017 NAB Show

Foundry’s Alex Mahon and Jon Wadelton on Visual Effects and VR/AR Workflows

Foundry CEO Alex Mahon and CTO Jon Wadelton join Steve Waskul to talk VFX / VR / AR in the StudioXperience Broadcast Studio at the 2017 NAB Show
MCP Visual Effects Artist Andreas Felix during a discussion about Visual Effects and the creative process

Andreas Feix on Life as a VFX Artist at MPC

MCP Visual Effects Artist Andreas Feix joins Steve Waskul in a discussion about Visual Effects and the creative process. About Andreas Feix Andreas Feix is a...
HP DreamColor Architect Greg Staten talks about the benefits of the new HP DreamColor Z31x Professional Display during a live Waskul.TV interview in the StudioXperience Broadcast Studio at the 2017 NAB Show

HP’s Greg Staten on Color-Critical Workflows and HP DreamColor Professional Displays

HP DreamColor Architect Greg Staten talks about the benefits of the new HP DreamColor Z31x Professional Display during a live Waskul.TV interview in the StudioXperience Broadcast Studio at the 2017 NAB Show
NVIDIA VP of Developer programs Greg Estes in the StudioXperience Broadcast Studio at SIGGRAPH 2017. During this interview Greg talks in detail about recent advances in NVIDIA GPUs and how they are being utilized in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence

NVIDIA’s Greg Estes on GPU Advances, NVIDIA Developer Programs and SDKs

Greg Estes talks in detail about NVIDIA GPUs in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence
Visual Effects Producer Camille Cellucci talks with Steve Waskul about her experiences in the film industry and in the world of VFX

Visual Effects Producer Camille Cellucci

Visual Effects Producer Camille Cellucci talks with Steve Waskul about her experiences in the film industry and in the world of VFX during this...
HP DreamColor Architect Greg Staten on the importance of color management in the production workflow.

HP DreamColor Architect Greg Staten on Color Space for Production Workflows and DreamColor Professional...

HP DreamColor Architect Greg Staten joins Steve Waskul to talk about the importance of color management in the production workflow
Will Maurer discusses Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists in their efforts pushing the boundaries of what's possible during a Waskul.TV StudioXperience interview.

Will Maurer from Legend on VR, VFX and Stereoscopic 3D Conversion

Will Maurer on Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists
ILM's Rob Bredow in the new Waskul.TV 4K 60p Virtual Set powered by Unreal Engine at SIGGRAPH 2018 in StudioXperience powered by HP and NVIDIA

ILM’s Rob Bredow on innovation and creating amazing new experiences

ILM SVP, Executive Creative Director and Head of ILM Rob Bredow joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2018. Together Rob...

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