Thursday, October 28, 2021
Daniel Szecket talks about developing software for scanning tissue samples in 3D that can help revolutionize cancer research and pave the way for new treatments during a Waskul.TV interview at SIGGRAPH 2018

Daniel Szecket on developing software for unraveling cancer through digital imaging microscopy

Daniel Szecket talks about developing software for scanning tissue samples in 3D that can help revolutionize cancer research and pave the way for new treatments
David Cowperthwaite of Intel’s Visual and Parallel Computing Group on the latest trends including what’s new with Intel Iris™ and Intel Iris™Pro Graphics during a Waskul.TV StudioXperience interview.

Intel’s David Cowperthwaite on Iris™ Pro & Virtualization

David Cowperthwaite of Intel’s Visual and Parallel Computing Group joins Steve Waskul at SIGGRAPH 2014 to talk about the latest trends including what’s new...
Cornell University Professor and graphics researcher Kavita Bala in StudioXperience at SIGGRAPH 2015 to talk about her research.

Cornell University Graphics Researcher Kavita Bala

Cornell University Professor and graphics researcher Kavita Bala joins Steve Waskul in-studio at SIGGRAPH 2015 to talk about her research which lies on the...
Albena Ivanova discusses new V-RAY features and the new V-RAY Cloud platform during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience

Albena Ivanova on new V-RAY features and the new V-RAY Cloud platform

Albena Ivanova discusses new V-RAY features and the new V-RAY Cloud platform during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience
Epic Games VFX Supervisor Haarm-Pieter Duiker on his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine

Epic Games VFX Supervisor Haarm-Pieter Duiker

Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics...
David Watters who recently joined AMD as Head of Industry Alliances, Professional Graphics on AMD FirePro ISV solutions during a Waskul.TV StudioXperience interview.

David Watters on AMD FirePro™ Graphics

David Watters who recently joined AMD as Head of Industry Alliances, Professional Graphics talks with Steve Waskul about AMD FirePro ISV solutions. The interview begins...
Randy Burton on the workflow his team uses and how the visualization capabilities his team delivers impacts the business success at WSP | Parsons Brinckerhoff during a Waskul.TV StudioXperience interview.

Design visualization powered by HP Z640 Workstations with WSP | Parsons Brinckerhoff’s Randy Burton

Randy Burton discusses the workflow his team uses and how the visualizations his team delivers impacts business at WSP | Parsons Brinckerhoff

The Third Floor’s Executive Producer Duncan Burbidge

Duncan Burbidge, The Third Floor's Executive Producer, talks with Steve Waskul about his experiences in the film industry and in working on visualization for...
Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein during this Waskul.TV interview from SIGGRAPH 2016

Dell’s Gary Radburn and NVIDIA’s David Weinstein on Professional VR

Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein join Steve Waskul during this...
Andy Rhodes, the global executive director for Dell Precision workstation solutions on workstation related topics at SIGGRAPH 2014 during a Waskul.TV StudioXperience interview.

Dell’s Andy Rhodes on Workstations

Andy Rhodes, the global executive director for Dell Precision workstation solutions and Steve Waskul talk about a wide range of workstation related topics in...

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