Thursday, October 1, 2020
Foundry Co-Founder Simon Robinson on creative software technologies used to deliver award-winning visual effects and 3D content for the design, visualization and entertainment industries during a live Waskul.TV Interview from SIGGRAPH 2018 in StudioXperience

Foundry’s Simon Robinson on the tools digital artists use to visualize their ideas across...

Simon Robinson on Foundry's creative software for award-winning visual effects and 3D content for the design, visualization and entertainment industries
Chris Vienneau discusses the latest Maya updates, how Maya is empowering content creation across Film, Gaming and Television and Maya in VR Production during a Waskul.TV live interview in StudioXperience at SIGGRAPH 2017

Autodesk’s Chris Vienneau on Maya for Film, Gaming and TV

Chris Vienneau on the latest Maya updates and how Maya is empowering content creation across Film, Gaming,Television and VR content production.
Josh Peterson, VP of Global Product Management for HP, during this Waskul.TV interview from SIGGRAPH 2016

HP VP of Global Product Management Josh Peterson on Workflows, HP Z Workstations and...

Josh Peterson, VP of Global Product Management for HP, joins Steve Waskul...
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018
Epic Games' Marc Petit in StudioXperience at SIGGRAPH 2018 during a live Waskul.TV broadcast

Setting new visual fidelity standards for interactive and immersive content with Epic Games’ Marc...

Epic Games' Marc Petit on how Unreal Engine is being embraced by enterprise customers to power real-time, interactive and immersive content
Ted Schilowitz on "discovering" the future of immersive media experiences during a Waskul.TV interview in StudioXperience

Ted Schilowitz on exploring the future of media and entertainment tech

Paramount Pictures Futurist in Residence Ted Schilowitz and Steve Waskul talk about...
Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR has improved the customer experience at Audi dealerships during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Magdalena Maczkowski and Erich Wohlmuth on Audi retail customer VR solutions

Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR is improving the customer experience at Audi dealerships
The Technicolor Experience Center & VR/AR experiences with Brian Frager during a live Waskul.TV Broadcast from StudioXperience at the 2018 NAB Show

The Technicolor Experience Center & VR/AR experiences with Brian Frager

Technicolor Lead VR/AR Producer at the Technicolor Experience Center Brian Frager talks...
Mirada Digital and Interactive Director Andrew Cochrane talks about many of his projects during a Waskul.TV interview

Mirada Digital and Interactive Director Andrew Cochrane

Mirada Digital and Interactive Director Andrew Cochrane talks with Steve Waskul about many of his projects during a Waskul.TV interview. Mirada is an independent creative...
Pixo VR's Benjamin Mazza on advanced VR training experiences for enterprise during a live Waskul.TV broadcast from StudioXperience at SIGGRAPH 2018

Advanced VR training with Pixo VR’s Benjamin Mazza

Pixo VR's Benjamin Mazza on advanced VR training experiences for enterprise during a live Waskul.TV broadcast from StudioXperience at SIGGRAPH 2018