Thursday, June 20, 2024
Intel's Frank Soqui discusses how Intel solutions are bringing new capabilities to a wide range of VR and AR applications particularly in businesses and corporate environments during a live Waskul.TV interview in the StudioXperience broadcast studio at SIGGRAPH 2017

Intel’s Frank Soqui on VR / AR

Intel's Frank Soqui on bringing new capabilities to VR and AR applications particularly in businesses, corporate and education environments
Scott Gershin is the Director of Sound Editorial at Technicolor's Sound Lab. Mr Gershin shares some of his memorable projects during this Waskul.TV interview as he discusses the importance of sound in film, games and VR experiences

Scott Gershin on Sound in Films, Games and VR

Technicolor's Sound Lab Director of Sound Editorial Scott Gershin on the importance of sound in film, games and virtual reality experiences
Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

HP’s Keith Hartsfield on HP Z Workstation development and bringing innovation to new and...

Keith Hartsfield talks workflow innovation with Z by HP workstations during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018
Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein during this Waskul.TV interview from SIGGRAPH 2016

Dell’s Gary Radburn and NVIDIA’s David Weinstein on Professional VR

Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein join Steve Waskul during this...
NVIDIA's Andrew Rink discusses recent advances in NVIDIA GPUs and how they are powering AEC and manufacturing companies and the HP Mars Home Planet Project during a live broadcast on Waskul.TV from the StudioXperience Broadcast Studio

NVIDIA’s Andrew Rink on GPUs powering AEC and Manufacturing and the HP Mars Planet...

NVIDIA's Andrew Rink on the HP Mars Home Planet Project, AEC and Manufacturing
Foundry CEO Alex Mahon and CTO Jon Wadelton talk VFX / VR / AR in the StudioXperience Broadcast Studio at the 2017 NAB Show

Foundry’s Alex Mahon and Jon Wadelton on Visual Effects and VR/AR Workflows

Foundry CEO Alex Mahon and CTO Jon Wadelton join Steve Waskul to talk VFX / VR / AR in the StudioXperience Broadcast Studio at the 2017 NAB Show
Sean Young discusses how HP Z Workstations are enabling a wide range of organizations and the new Mars Home Planet program during a Waskul.TV StudioXperience Interview

Sean Young on HP Z Workstations and the HP Mars Home Planet Program

Sean Young discusses how HP Z Workstations are enabling a wide range of organizations and the new Mars Home Planet program during a Waskul.TV StudioXperience Interview live from SIGGRAPH 2017
Director, Producer, VFX Supervisor Daffy of DAFFY DOT LONDON talks about many of his latest projects during a Waskul.TV interview

Director, Producer, VFX Supervisor Daffy of DAFFY DOT LONDON

Director, Producer, VFX Supervisor Daffy of DAFFY DOT LONDON talks with Steve Waskul about many of his latest projects during a Waskul.TV interview. About Daffy Daffy...
Ted Schilowitz on "discovering" the future of immersive media experiences during a Waskul.TV interview in StudioXperience

Ted Schilowitz on exploring the future of media and entertainment tech

Paramount Pictures Futurist in Residence Ted Schilowitz and Steve Waskul talk about the future of media and entertainment technology in the StudioXperience Broadcast Studio...
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform

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