Marc Petit on Unreal Engine applications for enterprise


Epic Games’ General Manager, Unreal Enterprise Marc Petit joins Steve Waskul in the StudioXperience Broadcast Studio at SIGGRAPH 2017. During the interview, Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference.

About Marc Petit

Marc Petit currently serves as Epic Games’ General Manager, Unreal Enterprise. In this position, Mr. Petit oversees the expansion of Unreal Engine outside of games. Marc’s team supports brands and franchises who want to embrace real-time, interactive and immersive content to create the most compelling consumer experiences.

Unreal Engine is setting new visual fidelity standards for immersive interactive content in film, television, VR, AR and across many industry verticals such as automotive, consumer products, architecture and real estate.

Before joining Epic Games, Marc served as Partner & Entrepreneur In Residence at XPND Capital. XPND is Alexandre Taillefer’s growth capital fund located in Montreal focusing on media, entertainment and technology companies.

About Unreal Engine 4

Unreal Engine 4 is a complete suite of development tools made for anyone working with real-time technology. From enterprise applications and cinematic experiences to high-quality games across PC, console, mobile, VR and AR, Unreal Engine 4 provides a complete solution.

Unreal Engine 4 offers a world-class toolset and accessible workflow that empowers developers to quickly iterate on ideas and see immediate results without touching a line of code. At the same time, Unreal Engine 4 provides full source code access giving everyone in the Unreal Engine 4 community the freedom to modify and extend engine features.