The Advanced Imaging Society’s Jim Chabin on VR and VR and Film Production
The Advanced Imaging Society's Jim Chabin and Steve Waskul at VR On The Lot discuss VR and Film production and the Advanced Imaging and VR Societies
Intel GM, VR and Gaming Frank Soqui on VR
Intel GM, VR and Gaming Frank Soqui and Steve Waskul on VR and how Intel is powering both the solutions that are used to create and experience VR
Blur Studio Layout Animator Alex Beaty
Blur Studio Layout Animator Alex Beaty joins Steve Waskul in a discussion on the role of the layout animator, previs, VR and game engines
HTC’s VP of VR Dan O’Brien on VR Experiences
HTC's VP of VR Daniel O'Brien and Steve Waskul on VR and how HTC is driving innovation in VR Experiences
Protected: Sony Music Entertainment’s Brad Spahr on VR Experiences
Sony Music Entertainment's VP, Product Development, Global Digital Business Brad Sphar joins Steve Waskul on premium VR Experiences and the music industry
Adobe’s Karl Soule on Film and Video
Adobe's Karl Soule with Steve Waskul on film and video solutions powered by Adobe Systems
Nick Whiting, Technical Director of VR at Epic Games
Nick Whiting, Technical Director of VR at Epic Games, joins Steve Waskul at SIGGRAPH 2016 to discuss Unreal Engine and its many uses beyond gaming
Weta Digital VFX Supervisor Matt Aitken
Matt Aitken, Weta Digital's VFX Supervisor, talks with Steve Waskul about visual effects, his career and work during a Waskul.TV interview at SIGGRAPH 2016
Mettle Co-founders Nancy Eperjesy and Chris Bobotis on SkyBox 360
Mettle Co-Founders Nancy Eperjesy and Chris Bobotis share their journey at Mettle which has been delivering quality content to it's clients since 1992
HP DreamColor Architect Greg Staten on Color Space for Production Workflows and DreamColor Professional...
HP DreamColor Architect Greg Staten joins Steve Waskul to talk about the importance of color management in the production workflow











