Wednesday, December 13, 2017
Intel's Frank Soqui discusses how Intel solutions are bringing new capabilities to a wide range of VR and AR applications particularly in businesses and corporate environments during a live Waskul.TV interview in the StudioXperience broadcast studio at SIGGRAPH 2017

Intel’s Frank Soqui on VR / AR

Intel's Frank Soqui on bringing new capabilities to VR and AR applications particularly in businesses, corporate and education environments
HP VP, Head of Product Management for HP Z Workstations Josh Peterson and AMD GM of Radeon Pro, Ogi Brkic join Steve Waskul in the StudioXperience Broadcast Studio at the 2017 NAB Show to talk about how HP Z Workstations with AMD Radeon™ Pro GPUs can empower a wide range of users including creative professionals

AMD’s Ogi Brkic and HP’s Josh Peterson on Powering Creativity

HP's Josh Peterson, AMD's Ogi Brkic and Steve Waskul in the StudioXperience Broadcast Studio on GPUs, Workstations and empowering creative professionals.
Will Plato explores how Hensel Phelps uses Virtual Design Construction techniques to improve the construction process for all parties on a project during a Waskul.TV StudioXperience interview

Building better buildings using HP ZBooks and virtual design tools with Will Plato of...

Will Plato on how Hensel Phelps improves the construction process for owners, builders and specialty contractors using Virtual Design Construction techniques, VR and AR
Randy Burton on the workflow his team uses and how the visualization capabilities his team delivers impacts the business success at WSP | Parsons Brinckerhoff during a Waskul.TV StudioXperience interview.

Design visualization powered by HP Z640 Workstations with WSP | Parsons Brinckerhoff’s Randy Burton

Randy Burton discusses the workflow his team uses and how the visualizations his team delivers impacts business at WSP | Parsons Brinckerhoff
Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein during this Waskul.TV interview from SIGGRAPH 2016

Dell’s Gary Radburn and NVIDIA’s David Weinstein on Professional VR

Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's...

Computer Graphics and Math Visualization Pioneer Jim Blinn

Computer graphics and math visualization pioneer Jim Blinn talks with Steve Waskul about his life's work during this...
Epic Games VFX Supervisor Haarm-Pieter Duiker on his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine

Protected: Epic Games VFX Supervisor Haarm-Pieter Duiker

Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics...
Fonco Founder and Creative Director Fon Davis talks about model making, visual effects and visualization in film making during this Waskul.TV interview

Protected: Fonco Founder & Creative Director Fon Davis

Quick Summary Creative Director of FonCo services Fon Davis, and Steve Waskul discuss model making, visual effects, and visualization in the film making industry.Interview HighlightsThe...

Protected: The Third Floor’s Executive Producer Duncan Burbidge

Duncan Burbidge, The Third Floor's Executive Producer, talks with Steve Waskul about his experiences in the film industry and in working on visualization for...
Animatrik President and CEO Brett Ineson talks about his work in motion capture for film, games and TV during a Waskul.TV interview

Protected: Animatrik President and CEO Brett Ineson on Motion Capture

Animatrik President and CEO Brett Ineson talks with Steve Waskul about his work in motion capture for film, games and TV during a Waskul.TV...

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Today's Featured Interview

Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017
Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center

This Week's Featured Topic: VR

Robert Stromberg shares his thoughts on the potential of VR and provides insight into creating amazing VR experiences during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Robert Stromberg on the Limitless Potential of Virtual Reality

Robert Stromberg shares his thoughts on the potential of VR and insight into creating amazing VR experiences
Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Technicolor SVP Immersive Media Marcie Jastrow on The Technicolor Experience Center

Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center
Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR has improved the customer experience at Audi dealerships during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Magdalena Maczkowski and Erich Wohlmuth on Audi Retail Customer VR Solutions

Magdalena Maczkowski and Erich Wohlmuth discuss their experiences with VR and how VR is improving the customer experience at Audi dealerships
Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Marc Petit on Unreal Engine Applications for Enterprise

Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference
Lap Van Luu on the visual effects business and the new Magnopus MISSION:ISS VR Project during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

Exploring the International Space Station with Magnopus CTO Lap Van Luu

Lap Van Luu on the visual effects business and the new Magnopus MISSION:ISS VR Project during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017
Keith Maher on how VR Motion is helping both professional racers and consumers using disruptive VR technology during live a Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

VR Motion’s Keith Maher on Enhancing Driver performance with VR

VR Motion's Keith Maher joins Steve Waskul to discuss enhancing driver performance with VR solutions powered by HP Z Workstations