Monday, December 9, 2019
Epic Games' Marc Petit in StudioXperience at SIGGRAPH 2018 during a live Waskul.TV broadcast

Setting new visual fidelity standards for interactive and immersive content with Epic Games’ Marc...

Epic Games' Marc Petit on how Unreal Engine is being embraced by enterprise customers to power real-time, interactive and immersive content
NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform during a live Waskul.TV StudioXperience interview at SIGGRAPH 2018

NVIDIA’s David Weinstein on Quadro RTX and its impact on VR and graphics production

NVIDIA's David Weinstein on VR, ray tracing and the advantages of the new NVIDIA Quadro RTX platform
Albena Ivanova discusses new V-RAY features and the new V-RAY Cloud platform during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience

Albena Ivanova on new V-RAY features and the new V-RAY Cloud platform

Albena Ivanova discusses new V-RAY features and the new V-RAY Cloud platform during a live Waskul.TV interview at SIGGRAPH 2018 in StudioXperience
Dr. Andrew Glassner on Deep Learning from Basics to Practice during a live Waskul.TV StudioXperience Broadcast from SIGGRAPH 2018

Dr. Andrew Glassner on computer graphics and deep learning

Dr. Andrew Glassner on Deep Learning from Basics to Practice during a live Waskul.TV StudioXperience Broadcast from SIGGRAPH 2018
Brainstorm CEO Ricardo Montesa talks advanced 3D graphics on Waskul.TV at the 2018 NAB Show

Brainstorm Founder and CEO Ricardo Montesa on advanced real-time 3D graphics and elevating presentations

Brainstorm CEO Ricardo Montesa and Steve Waskul talk about interactive 3D solutions...
NVIDIA's Andrew Rink discusses recent advances in NVIDIA GPUs and how they are powering AEC and manufacturing companies and the HP Mars Home Planet Project during a live broadcast on Waskul.TV from the StudioXperience Broadcast Studio

NVIDIA’s Andrew Rink on GPUs powering AEC and Manufacturing and the HP Mars Planet...

NVIDIA's Andrew Rink on the HP Mars Home Planet Project, AEC and Manufacturing
NVIDIA VP of Developer programs Greg Estes in the StudioXperience Broadcast Studio at SIGGRAPH 2017. During this interview Greg talks in detail about recent advances in NVIDIA GPUs and how they are being utilized in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence

NVIDIA’s Greg Estes on GPU Advances, NVIDIA Developer Programs and SDKs

Greg Estes talks in detail about NVIDIA GPUs in VR, gaming, self-driving cars, deep learning, product design and artificial intelligence
NVIDIA's Terry Brown on NVIDIA GPUs and the roles they play in a wide range of applications and industries including, of course, their use in the media and entertainment industries during a Waskul.TV interview in the StudioXperience Broadcast Studio at the 2017 NAB Show

NVIDIA’s Terry Brown on GPUs Powering Content Creation, VR/AR, AI and More

NVIDIA's Terry Brown on NVIDIA GPUs in a wide range of applications and industries including, of course, their use in the media and entertainment industry
AMD GM of Radeon Pro, Ogi Brkic talks AMD Radeon™ Pro GPUs and creative pro workflows during a live Waskul.TV interview in the StudioXperience Broadcast Studio at the 2017 NAB Show

AMD’s Ogi Brkic on Empowering Creative Professionals with AMD Radeon™ Pro GPUs

AMD's Ogi Brkic and Steve Waskul on AMD Radeon™ Pro GPUs and how they empower creative professionals and workflows in the StudioXperience Broadcast Studio
NVIDIA's Michael Kaplan discusses GPU advancements and GPU powered workflows in the StudioXperience Broadcast Studio at the 2017 NAB Show

NVIDIA’s Michael Kaplan on GPU Powered Workflows

NVIDIA's Michael Kaplan and Steve Waskul discuss GPU advancements and GPU powered workflows in the StudioXperience Broadcast Studio at the 2017 NAB Show