Saturday, October 17, 2026
Cascade Game Foundry's Scenery Art Lead Birney Mitchell talks at SIGGRAPH 2016 about Art and Indie Game Development

Cascade Game Foundry’s Scenery Art Lead Birney Mitchell on Art and Indie Game Development

Cascade Game Foundry's Scenery Art Lead Birney Mitchell talks at SIGGRAPH 2016 about Art and Indie Game Development with Steve Waskul
Pocketwatch Games CEO Andy Schatz talks about his experiences as an indie game developer

Pocketwatch Games CEO Andy Schatz on Indie Game Dev

Pocketwatch Games CEO Andy Schatz talks with Steve Waskul about indie game development and provides insight into life in a small game develompment company
Glo Minaya discusses her work as a VFX Supervisor and some of the projects she's worked on at Reel FX during this interview from the live Waskul.TV broadcast from SIGGRAPH 2016

Reel FX VFX Supervisor Glo Minaya on Visual Effects

Reel FX VFX Supervisor Glo Minaya talks about her current projects and her passions for animation and the industry with Steve Waskul at SIGGRAPH 2016
Mettle Co-Founders Nancy Eperjesy and Chris Bobotis share their journey at Mettle which has been delivering quality content to it's clients since 1992 during this waskul.tv interview

Mettle Co-founders Nancy Eperjesy and Chris Bobotis on SkyBox 360

Mettle Co-Founders Nancy Eperjesy and Chris Bobotis share their journey at Mettle which has been delivering quality content to it's clients since 1992
HP DreamColor Architect Greg Staten on the importance of color management in the production workflow.

HP DreamColor Architect Greg Staten on Color Space for Production Workflows and DreamColor Professional...

HP DreamColor Architect Greg Staten joins Steve Waskul to talk about the importance of color management in the production workflow
ZeroLight CMO François de Bodinat on improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH 2016

ZeroLight CMO François de Bodinat on Improving the Auto Buyers’ Experience with VR

ZeroLight CMO François de Bodinat joins Steve Waskul to talk about improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH...
Kevin Baillie, CEO for both Atomic Fiction and Conductor, during this Waskul.TV interview from SIGGRAPH 2016

Atomic Fiction CEO Kevin Baillie on Visual Effects Production

Kevin Baillie, CEO for both Atomic Fiction and Conductor, joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation discusses some recent...
Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein during this Waskul.TV interview from SIGGRAPH 2016

Dell’s Gary Radburn and NVIDIA’s David Weinstein on Professional VR

Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein join Steve Waskul during this...
Dell's Rahul Tikoo and AMD's Roy Taylor discuss Dell Precision Workstations, AMD GPUs, VR and other current topics during a live Waskul.TV interview from SIGGRAPH 2016

Dell’s Rahul Tikoo and AMD’s Roy Taylor on Workstations, GPUs and VR

Dell's Executive Director and GM for Dell Precision Workstations Rahul Tikoo and AMD's Corporate VP of Alliances, Content & VR Roy Taylor join...
Dell's Director for Workstation Virtualization, VR and AR, Gary Radburn during this Waskul.TV interview from SIGGRAPH 2016

Dell’s Gary Radburn on VR / AR

Dell's Director for Workstation Virtualization, VR and AR, Gary Radburn, joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation addresses new...

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