Thursday, October 28, 2021
Will Maurer discusses Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists in their efforts pushing the boundaries of what's possible during a Waskul.TV StudioXperience interview.

Will Maurer from Legend on VR, VFX and Stereoscopic 3D Conversion

Will Maurer on Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists
MPC Executive Producer - VR Tim Dillon discusses VFX and VR Production during a Waskul.TV StudioXperience interview

MPC Executive Producer – VR Tim Dillon on VR Experiences

MPC Executive Producer - VR Tim Dillon on workflows and VFX and VR Production for film and VR experiences
Weta VFX Supervisor Keith Miller on VFX and VR production and VR and AR experiences during a Waskul.TV StudioXperience interview

Weta Digital VFX Supervisor Keith Miller

Weta VFX Supervisor Keith Miller on VFX and VR production and creating VR and AR experiences
Blur Studio Layout Animator Alex Beaty joins during a discussion on the role of the layout animator, previs, VR and game engines with Waskul.TV in StudioXperience

Blur Studio Layout Animator Alex Beaty

Blur Studio Layout Animator Alex Beaty joins Steve Waskul in a discussion on the role of the layout animator, previs, VR and game engines
Weta Digital's VFX Supervisor Matt Aitken during a Waskul.TV interview at SIGGRAPH 2016

Weta Digital VFX Supervisor Matt Aitken

Matt Aitken, Weta Digital's VFX Supervisor, talks with Steve Waskul about visual effects, his career and work during a Waskul.TV interview at SIGGRAPH 2016
Glo Minaya discusses her work as a VFX Supervisor and some of the projects she's worked on at Reel FX during this interview from the live Waskul.TV broadcast from SIGGRAPH 2016

Reel FX VFX Supervisor Glo Minaya on Visual Effects

Reel FX VFX Supervisor Glo Minaya talks about her current projects and her passions for animation and the industry with Steve Waskul at SIGGRAPH 2016
HP DreamColor Architect Greg Staten on the importance of color management in the production workflow.

HP DreamColor Architect Greg Staten on Color Space for Production Workflows and DreamColor Professional...

HP DreamColor Architect Greg Staten joins Steve Waskul to talk about the importance of color management in the production workflow
Kevin Baillie, CEO for both Atomic Fiction and Conductor, during this Waskul.TV interview from SIGGRAPH 2016

Atomic Fiction CEO Kevin Baillie on Visual Effects Production

Kevin Baillie, CEO for both Atomic Fiction and Conductor, joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation discusses some recent...
Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss during a Waskul.TV interview live from SIGGRAPH 2016

Sony Pictures Imageworks’ Executive Director of Software Development Erik Strauss

Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation is wide...
rome Solomon talks about Cogswell College, his experiences as part of the "SIGGRAPH Family" and the upcoming SIGGRAPH 2017

Dean of the College at Cogswell College and SIGGRAPH 2017 Conference Chair Jerome Solomon

Jerome Solomon talks with Steve Waskul about Cogswell College, his experiences as part of the "SIGGRAPH Family" and the upcoming SIGGRAPH 2017 during this...

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