Monday, December 9, 2019
Alex Hessler during a Waskul.TV interview at FMX 2016 for a look into production techniques, pipelines, VR and more

Tippett Studio CG Supervisor Alex Hessler

Alex Hessler joins Steve Waskul at FMX 2016 for a look into production techniques, pipelines, VR and more. About Alex Hessler Alex Hessler is a CG...
Vivid Vision CEO James Blaha on how VR can be utilized to improve vision for people with lazy eye during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017

Vivid Vision CEO James Blaha on improving eyesight with VR

Vivid Vision CEO James Blaha on how VR can be utilized to improve vision for people with lazy eye during a live Waskul.TV interview from the StudioXperience Broadcast Studio at SIGGRAPH 2017
AccuWeather Founder, Chairman and President Joel N. Myers talks about his experiences in the weather prediction industry and where the technology is today during a StudioXperience interview on Waskul.TV

AccuWeather Founder, Chairman and President Joel N. Myers

AccuWeather Founder, Chairman and President Joel N. Myers joins Steve Waskul to...
International Game Developers Association Executive Director Kate Edwards on a wide range of topics and issues facing the gaming industry during a Waskul.TV StudioXperience interview.

IGDA Executive Director Kate Edwards on Game Developers and Women in Game Development

International Game Developers Association Executive Director Kate Edwards talks with Steve Waskul...
Rita Street, President of Radar Cartoons, during this Waskul.TV interview from SIGGRAPH 2016

Radar Cartoons’ President Rita Street

Rita Street, President of Radar Cartoons, joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation...
The Foundry CTO Jon Wadelton discusses VR and 360 film production with Nuke and the range of Foundry solutions for Film and Video during a Waskul.TV StudioXperience interview

The Foundry CTO Jon Wadelton on Production Solutions

The Foundry CTO Jon Wadelton joins Steve Waskul in a discussion on VR and 360 film production with Nuke and on the range of Foundry solutions
Brian Hicks discusses Brian’s work on DayZ with game designer Dean “Rocket” Hall during a Waskul.TV StudioXperience interview.

Brian Hicks on DayZ, Game Development and Online Gaming

Brian Hicks and Steve Waskul discuss Brian’s work on DayZ with game...
Bob Boster talks about FreeSpeak II and Clear-com news during a Waskul.TV StudioXperience interview at the 2018 NAB Show

Wireless communications with Clear-Com’s Bob Boster

Clear-Com President Bob Boster talks with Steve Waskul in the StudioXperience Broadcast...
Ventuz CEO Eric Beaumont on real-time graphics during a live Waskul.TV interview in StudioXperience at SIGGRAPH 2018

Ventuz CEO Eric Beaumont on real-time interactive, data-driven graphics

Ventuz CEO Eric Beaumont on real-time graphics and using Ventuz to create stylish data visualizations and presentations at any resolution
Foundry CEO Alex Mahon and CTO Jon Wadelton talk VFX / VR / AR in the StudioXperience Broadcast Studio at the 2017 NAB Show

Foundry’s Alex Mahon and Jon Wadelton on Visual Effects and VR/AR Workflows

Foundry CEO Alex Mahon and CTO Jon Wadelton join Steve Waskul to talk VFX / VR / AR in the StudioXperience Broadcast Studio at the 2017 NAB Show