Sunday, October 17, 2021
Marty Hasselbach, Managing Dir. of Vancouver Film School, discusses how VFS has both developed talent and driven the film industry in Vancouver for 25 years during a Waskul.TV StudioXperience interview.

Vancouver Film School’s Marty Hasselbach

Marty Hasselbach, Managing Director of Vancouver Film School, discusses how VFS has both developed talent and driven the film industry in Vancouver over the...
The Advanced Imaging Society's Jim Chabin at VR On The Lot to discuss VR and Film production during a Waskul.TV StudioXperience interview.

The Advanced Imaging Society’s Jim Chabin on VR and VR and Film Production

The Advanced Imaging Society's Jim Chabin and Steve Waskul at VR On The Lot discuss VR and Film production and the Advanced Imaging and VR Societies
Chainawesome Games Co-Founder and Programmer Jean Simon Ottis talks at GDC 2016 during this Waskul.TV interview

Chainawesome Games Co-Founder and Programmer Jean Simon Ottis

Chainawesome Games Co-Founder and Programmer Jean Simon Ottis talks with Steve Waskul at GDC 2016 during this interview which was featured during our live...
ActiveVideo Networks VP of Strategy and Product Marketing Sachin Sathaye on CloudTV Software applications and leveraging Intel processors in their platform during a StudioXperience interview on Waskul.TV

Sachin Sathaye, VP Strategy & Product Marketing for ActiveVideo Networks on CloudTV Software

ActiveVideo Networks VP of Strategy and Product Marketing Sachin Sathaye talks with Steve Waskul about their CloudTV Software application and the leveraging of Intel...
Independent Game Developer Radu Muresan, Founder of Vivid Helix talks about his experiences as in independent game developer during a Waskul.TV interview at the SIGGRAPH 2016 StudioXperience

Independent Game Developer Radu Muresan, Founder of Vivid Helix

Radu Muresan, Founder of Vivid Helix, on his experiences as in independent game developer during a Waskul.TV interview at the SIGGRAPH 2016 StudioXperience
Ross McKegney, CEO of Verold, at SIGGRAPH 2014 to discuss Interactive 3D for the Open Web during a Waskul.TV StudioXperience interview.

Verold CEO Ross McKegney on Creating Engaging Interactive Experiences

Ross kicks things off by explaining that Verold makes it easy to create highly engaging interactive experiences using 3D, video and audio that will...
ESL Technology Vice President Arne Peters discusses live / online gaming events and the technology behind them during a Waskul.TV StudioXperience interview.

Arne Peters on Live Gaming Events and Gaming Technology

ESL Technology Vice President Arne Peters and Steve Waskul discuss live gaming events and the technology behind them. Arne Peters has been involved in the...
Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Marc Petit on Unreal Engine applications for enterprise

Epic Games' Marc Petit discusses some of the many areas outside of gaming where Unreal Engine can make a difference
Technicolor's SVP Immersive Media Marcie Jastrow during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Technicolor SVP Immersive Media Marcie Jastrow on The Technicolor Experience Center

Technicolor's SVP Immersive Media Marcie Jastrow talks about VFX workflows and the new Technicolor Experience Center
Kevin Baillie discusses the visual effects business, workflow, and how Conductor Technologies is enabling cloud based workflows to seamless integrate the cloud with in-house pipelines during a live Waskul.TV interview in the StudioXperience Broadcast Studio at SIGGRAPH 2017

Conductor Technologies’ CEO Kevin Baillie on cloud-based workflows

Kevin Baillie discusses the visual effects business, workflow, and how Conductor Technologies is enabling cloud based workflows to seamlessly integrate the cloud with in-house pipelines

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