Jacob Garbe – Intel® University Games Showcase Winner
Intel® University Games Showcase Winner for Best Gameplay Jacob Garbe talks about his experiences creating Ice-Bound: A Novel of Reconfiguration and attending the Intel®...
Gary Porter & Dan Plate – Intel® University Games Showcase Winners
Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe and attending...
David Cole, Founder & CEO of DFC Intelligence on Market Intelligence in the Gaming...
DFC Intelligence's Founder and CEO David Cole and Steve Waskul talk about the importance of market intelligence in the gaming industry.
Epic Games Unreal Engine Lead Programmer James Golding
Epic Games Unreal Engine Lead Programmer James Golding joins Steve Waskul for a discussion of the latest developments in gaming and Unreal Engine 4
Pixel Hero Games’ Art Director Nader Alikhani on Indie Game Development
Pixel Hero Games’ Art Director Nader Alikhani shares his experiences in delivering high-quality, multi-platform content as an Indie game developer. In this interview...
Microsoft’s Chas Boyd on Graphics and DirectX 12
Microsoft Principal Program Manager Chas Boyd and Steve Waskul discuss graphics and DirectX 12.
Jenna Hoffstein, Little Worlds Interactive Founder on Creating Educational Games for Children
Jenna Hoffstein, Founder of Little Worlds Interactive, shares her experience in creating educational games for children. In this interview from 2015, Jenna and...
SMU’s Gary Brubaker on the SMU Game Development Program
SMU's Game Development Program Director Gary Brubaker talks with Steve Waskul about educating the next generation of Game Developers and what sets the SMU...
Wolf Lang, Co-Founder & Business Development Manager for Threaks on Indie Game Development
Threaks Co-Founder Wolf Lang and Beat Buddy join Steve Waskul to discuss indie game development and their experiences bringing a successful game to market
Miniclip’s Saad Choudri on Business Development for Mobile Games
Miniclip's Chief Commercial Officer talks with Steve Waskul on a wide range of issues including monetizing free-to-play games.