Saturday, May 27, 2023
Intel® University Games Showcase Winner for Best Gameplay Jacob Garbe talks about his experiences creating Ice-Bound: A Novel of Reconfiguration during a Waskul.TV StudioXperience interview.

Jacob Garbe – Intel® University Games Showcase Winner

Intel® University Games Showcase Winner for Best Gameplay Jacob Garbe talks about his experiences creating Ice-Bound: A Novel of Reconfiguration and attending the Intel®...
Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe during a Waskul.TV StudioXperience interview.

Gary Porter & Dan Plate – Intel® University Games Showcase Winners

Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe and attending...
DFC Intelligence's Founder and CEO David Cole talks about the importance of market intelligence in the gaming industry during a Waskul.TV StudioXperience interview.

David Cole, Founder & CEO of DFC Intelligence on Market Intelligence in the Gaming...

DFC Intelligence's Founder and CEO David Cole and Steve Waskul talk about the importance of market intelligence in the gaming industry.
Intel® University Games Showcase Winners for Best Visual Quality Gary Porter and Dan Plate talk about their experiences creating Super Daryl Deluxe during a Waskul.TV StudioXperience interview.

Epic Games Unreal Engine Lead Programmer James Golding

Epic Games Unreal Engine Lead Programmer James Golding joins Steve Waskul for a discussion of the latest developments in gaming and Unreal Engine 4
Pixel Hero Games Art Director Nader Alikhani on indie game development and his team's new project during a Waskul.TV StudioXperience interview.

Pixel Hero Games’ Art Director Nader Alikhani on Indie Game Development

Pixel Hero Games’ Art Director Nader Alikhani shares his experiences in delivering high-quality, multi-platform content as an Indie game developer. In this interview...
Microsoft's Chas Boyd talks about Graphics and DirectX 12during a Waskul.TV StudioXperience interview.

Microsoft’s Chas Boyd on Graphics and DirectX 12

Microsoft Principal Program Manager Chas Boyd and Steve Waskul discuss graphics and DirectX 12.
Little Worlds Interactive Founder Jenna Hoffstein takes viewers through what it's like for indie developers creating educational games for children during a Waskul.TV StudioXperience interview.

Jenna Hoffstein, Little Worlds Interactive Founder on Creating Educational Games for Children

Jenna Hoffstein, Founder of Little Worlds Interactive, shares her experience in creating educational games for children. In this interview from 2015, Jenna and...
SMU's Gary Brubaker on the SMU Game Development Program and educating the next generation of game developers during a Waskul.TV StudioXperience interview.

SMU’s Gary Brubaker on the SMU Game Development Program

SMU's Game Development Program Director Gary Brubaker talks with Steve Waskul about educating the next generation of Game Developers and what sets the SMU...
Threaks Co-Founder Wolf Lang and Beat Buddy discuss indie game development and their experiences bringing a successful game to market during a Waskul.TV StudioXperience interview.

Wolf Lang, Co-Founder & Business Development Manager for Threaks on Indie Game Development

Threaks Co-Founder Wolf Lang and Beat Buddy join Steve Waskul to discuss indie game development and their experiences bringing a successful game to market
Miniclip's Chief Commercial Officer Saad Choudri talks mobile free-to-play gaming and monetization strategies during a Waskul.TV StudioXperience interview.

Miniclip’s Saad Choudri on Business Development for Mobile Games

Miniclip's Chief Commercial Officer talks with Steve Waskul on a wide range of issues including monetizing free-to-play games.

Get Social with Us!

190,242FansLike
355FollowersFollow