Steve Hansted on Sixense Entertainment’s MAKEVR
Steve Hansted, Product Manager of MAKEVR for Sixense Entertainment, discusses MAKEVR technology...
Verold CEO Ross McKegney on Creating Engaging Interactive Experiences
Ross kicks things off by explaining that Verold makes it easy to...
Artist and Art Historian Roman Verostko on His Life’s Work
Roman Verostko is an American artist, art historian and Professor Emeritus who...
Lenovo’s Rob Herman on Lenovo Workstations
Rob Herman, Director of Product and Vertical Marketing for Workstations at Lenovo,...
Intel’s Randi Rost on Intel Graphics and Developers
Randi Rost of Intel’s Games and Graphics Developer Outreach Group discusses Intel’s...
DreamWork’s Paul DiLorenzo on Animating with Premo
Paul DiLorenzo, Premo Project Manager for DreamWorks Animation, shares how Premo is...
Intel’s Andrew Lauritzen on Game Development, DX12 and More
Intel Graphics Software Engineer Andrew Lauritzen and Steve Waskul talk about what...
Neil Schneider on AR, VR, 3D and The Immersive Technology Alliance
Neil Schneider, Executive Director and Founder of the Immersive Technology Alliance, takes...
Vancouver Film School’s Marty Hasselbach
Marty Hasselbach, Managing Director of Vancouver Film School, discusses how VFS has...
ARM’s Jesse Barker on SIGGRAPH 2014 and Mobile
ARM’s Jesse Barker shares his insight into the rapidly expanding mobile space,...