Monday, May 23, 2022
Marty Hasselbach, Managing Dir. of Vancouver Film School, discusses how VFS has both developed talent and driven the film industry in Vancouver for 25 years during a Waskul.TV StudioXperience interview.

Vancouver Film School’s Marty Hasselbach

Marty Hasselbach, Managing Director of Vancouver Film School, discusses how VFS has both developed talent and driven the film industry in Vancouver over the...
ARM’s Jesse Barker on the rapidly expanding mobile space, some of the technology powering its evolution and SIGGRAPH 2014 during a Waskul.TV StudioXperience interview.

ARM’s Jesse Barker on SIGGRAPH 2014 and Mobile

ARM’s Jesse Barker shares his insight into the rapidly expanding mobile space, as well as some of the technology powering its evolution. In...
Neil Schneider on AR, VR and 3D during a Waskul.TV StudioXperience interview.

Neil Schneider on AR, VR, 3D and The Immersive Technology Alliance

Neil Schneider, Executive Director and Founder of the Immersive Technology Alliance, takes us through the Alliance’s objectives and its role in the expanding AR/VR...
DreamWorks' Paul DiLorenzo talks to Steve Waskul about animating with Premo during a Waskul.TV StudioXperience interview.

DreamWork’s Paul DiLorenzo on Animating with Premo

Paul DiLorenzo, Premo Project Manager for DreamWorks Animation, shares how Premo is pushing the bounds of animation. In this interview from SIGGRAPH 2014,...
Mark Elendt, Senior Mathematician of Side Effects Software and 2013, 2014 SIGGRAPH Dailies Chair, gives us an inside look into the art of visual effects during a Waskul.TV StudioXperience interview.

Mark Elendt on 25 Years at Side Effects Software and the SIGGRAPH Dailies

Mark Elendt, Senior Mathematician of Side Effects Software and 2013, 2014 SIGGRAPH Dailies Chair, gives us an inside look into the art of visual...
Randi Rost of Intel’s Games and Graphics Developer Outreach Group discusses Intel’s role in developing the hardware that enables game developers during a Waskul.TV StudioXperience interview.

Intel’s Randi Rost on Intel Graphics and Developers

Randi Rost of Intel’s Games and Graphics Developer Outreach Group discusses Intel’s role in developing the hardware that enables game developers and production teams...
HP's Director of Worldwide Product Management for HP Z Workstations Josh Peterson on workstations, virtualization and HP DreamColor Professional Displays during a Waskul.TV StudioXperience interview.

Josh Peterson on HP Z Workstations, Virtualization & DreamColor

HP’s Director of Worldwide Product Management for HP Z Workstations Josh Peterson joins Steve Waskul to talk about workstation performance, features, virtualization and HP...
Intel Fellow David Blythe catches at SIGGRAPH 2014 to discuss a wide range of interesting topics during a Waskul.TV StudioXperience interview.

Intel Fellow David Blythe on Visualization

Intel Fellow David Blythe catches up with Steve Waskul at SIGGRAPH 2014 and they discuss a wide range of interesting topics. The interview starts off...
Andy Rhodes, the global executive director for Dell Precision workstation solutions on workstation related topics at SIGGRAPH 2014 during a Waskul.TV StudioXperience interview.

Dell’s Andy Rhodes on Workstations

Andy Rhodes, the global executive director for Dell Precision workstation solutions and Steve Waskul talk about a wide range of workstation related topics in...
Jerome Solomon, Dean of Cogswell College and Director of the 2014 SIGGRAPH Computer Animation Festival, shares his experiences bridging the gap between academia and the progressive technology industry during a Waskul.TV StudioXperience interview.

Cogswell College Dean Jerome Solomon on Fostering Students and SIGGRAPH 2014

Jerome Solomon, Dean of Cogswell College and Director of the 2014 SIGGRAPH Computer Animation Festival, shares with us his experiences bridging the gap between...

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