Sunday, October 17, 2021
HP DreamColor Architect Greg Staten on the importance of color management in the production workflow.

HP DreamColor Architect Greg Staten on Color Space for Production Workflows and DreamColor Professional...

HP DreamColor Architect Greg Staten joins Steve Waskul to talk about the importance of color management in the production workflow
ZeroLight CMO François de Bodinat on improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH 2016

ZeroLight CMO François de Bodinat on Improving the Auto Buyers’ Experience with VR

ZeroLight CMO François de Bodinat joins Steve Waskul to talk about improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH...
Josh Peterson, VP of Global Product Management for HP, during this Waskul.TV interview from SIGGRAPH 2016

HP VP of Global Product Management Josh Peterson on Workflows, HP Z Workstations and...

Josh Peterson, VP of Global Product Management for HP, joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation looks at how...
Kevin Baillie, CEO for both Atomic Fiction and Conductor, during this Waskul.TV interview from SIGGRAPH 2016

Atomic Fiction CEO Kevin Baillie on Visual Effects Production

Kevin Baillie, CEO for both Atomic Fiction and Conductor, joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation discusses some recent...
HP's VP of Global Product Management, Josh Peterson and AMD's Corporate VP of Alliances and Content Roy Taylor during this Waskul.TV interview from SIGGRAPH 2016

HP’s Josh Peterson and AMD’s Roy Taylor on New Products, VR/AR and Collaboration

HP's VP of Global Product Management, Josh Peterson and AMD's Corporate VP of Alliances, Content & VR Roy Taylor join Steve Waskul during this...
Epic Games VFX Supervisor Haarm-Pieter Duiker on his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine

Epic Games VFX Supervisor Haarm-Pieter Duiker

Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics...

Dave Goodbourn, Milk VFX Head of Systems

Interview Pending Rendering Post Audio Work (currently in process) Milk VFX Head of Systems Dave Goodbourn and Steve Waskul talk about production workflows during this...
Chaos Group Labs Director Chris Nichols talks about his experiences in the film industry and in the research arm of Chaos Group during this Waskul.TV interview

Chaos Group Labs Director Chris Nichols

Chaos Group Labs Director Chris Nichols talks with Steve Waskul about his experiences in the film industry and in the research arm of Chaos...
Animatrik President and CEO Brett Ineson talks about his work in motion capture for film, games and TV during a Waskul.TV interview

Animatrik President and CEO Brett Ineson on Motion Capture

Animatrik President and CEO Brett Ineson talks with Steve Waskul about his work in motion capture for film, games and TV during a Waskul.TV...
MPC VFX Supervisor Adam Valdez talks about his work as a visual effects supervisor.

MPC VFX Supervisor Adam Valdez

In this interview, MPC VFX Supervisor Adam Valdez joins Steve Waskul at FMX 2016. Adam has been working on major films for over 25 years....

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