Saturday, August 19, 2017
Michael Kaplan, Global Leader for Media & Entertainment and Pro VR Business Development at NVIDIA discusses VR and AR workflows and the latest solutions for VR experiences during a Waskul.TV StudioXperience interview

NVIDIA Global Leader for M&E and Pro VR Bus. Dev. Michael Kaplan

NVIDIA's Michael Kaplan on VR and AR workflows, GPU performance and the latest solutions for VR experiences
ZeroLight CMO François de Bodinat on improving the auto buyers' experience with VR during this Waskul.TV interview from SIGGRAPH 2016

ZeroLight CMO François de Bodinat on Improving the Auto Buyers’ Experience with VR

ZeroLight CMO François de Bodinat joins Steve Waskul to talk about improving the auto buyers' experience with...
Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality David Weinstein during this Waskul.TV interview from SIGGRAPH 2016

Dell’s Gary Radburn and NVIDIA’s David Weinstein on Professional VR

Dell’s Director for Workstation Virtualization, VR and AR, Gary Radburn and NVIDIA's Director for Professional Virtual Reality...
Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss during a Waskul.TV interview live from SIGGRAPH 2016

Sony Pictures Imageworks’ Executive Director of Software Development Erik Strauss

Sony Pictures Imageworks' Executive Director of Software Development Erik Strauss joins Steve Waskul during this Waskul.TV interview...
Renowned researcher Turner Whitted discusses the current state of VR and AR experiences and the research being being conducted that will help shape their future during a live Waskul.TV interview.

Researcher and CG Expert Turner Whitted on Virtual and Augmented Realities

Computer Science Researcher Turner Whitted joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation...
Jan Philip Cramer is the Animation Director at Digital Domain in Vancouver, Canada and as Head of Animation across all Digital Domain Animation Divisions worldwide

Protected: Digital Domain’s Jan Philip Cramer on Visual Effects

Jan Philip Cramer is the Animation Director at Digital Domain in Vancouver, Canada and also serves as Head of Animation across all Digital Domain Animation Divisions worldwide. The interview...
Epic Games VFX Supervisor Haarm-Pieter Duiker on his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine

Protected: Epic Games VFX Supervisor Haarm-Pieter Duiker

Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine.About...

Protected: The Third Floor’s Executive Producer Duncan Burbidge

Duncan Burbidge, The Third Floor's Executive Producer, talks with Steve Waskul about his experiences in the film industry and in working on visualization for film projects.About Duncan Burbidge Duncan is...
MPC VFX Supervisor Adam Valdez talks about his work as a visual effects supervisor.

Protected: MPC VFX Supervisor Adam Valdez

In this interview, MPC VFX Supervisor Adam Valdez joins Steve Waskul at FMX 2016.Adam has been working on major films for over 25 years. Mr. Valdez is one of...
Creative technologist Todd Bryant at the Cannes Film Festival during an interview on Waskul.TV talking about the technologies powering today’s VR experiences like “Giant”

Creative Technologist Todd Bryant on “Giant”

Creative technologist Todd Bryant talks with Steve Waskul at the Cannes Film Festival about the technologies powering today's VR experiences like "Giant".Giant Draws on director and co-creator Milica...

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Today's Featured Interview

NVIDIA's Terry Brown on NVIDIA GPUs and the roles they play in a wide range of applications and industries including, of course, their use in the media and entertainment industries during a Waskul.TV interview in the StudioXperience Broadcast Studio at the 2017 NAB Show
NVIDIA's Terry Brown on NVIDIA GPUs in a wide range of applications and industries including, of course, their use in the media and entertainment industry

This Week's Featured Topic: Filmmaking

HP DreamColor Architect Greg Staten talks about the benefits of the new HP DreamColor Z31x Professional Display during a live Waskul.TV interview in the StudioXperience Broadcast Studio at the 2017 NAB Show

HP’s Greg Staten on Color-Critical Workflows and HP DreamColor Professional Displays

HP DreamColor Architect Greg Staten talks about the benefits of the new HP DreamColor Z31x Professional Display during a live Waskul.TV interview in the StudioXperience Broadcast Studio at the 2017 NAB Show
Cinematographer Anette Haellmigk talks about her career in film in the StudioXperience Broadcast Studio at the 2017 NAB Show during a live Waskul.TV interview

Anette Haellmigk on Cinematography

Cinematographer Anette Haellmigk talks about her career in film with Steve Waskul in the StudioXperience Broadcast Studio during a live Waskul.TV interview

Academy, Emmy and BAFTA Award Winning VFX Producer Rob Legato on Visual Effects, Filmmaking...

cademy Award-winning VFX Supervisor Rob Legato and Steve Waskul discuss The Jungle Book and bringing the art of cinematography into a digital world.
Will Maurer discusses Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists in their efforts pushing the boundaries of what's possible during a Waskul.TV StudioXperience interview.

Will Maurer from Legend on VR, VFX and Stereoscopic 3D Conversion

Will Maurer on Legend's 2D to 3D conversion process, their real-time depth grading system and the workflows supporting Legend's artists