Researcher and CG Expert Turner Whitted on Virtual and Augmented Realities
Computer Science Researcher Turner Whitted joins Steve Waskul during this Waskul.TV interview from SIGGRAPH 2016. The conversation provides an interesting look into the the current state of VR and...
Digital Domain’s Jan Philip Cramer on Visual Effects
Jan Philip Cramer is the Animation Director at Digital Domain in Vancouver, Canada and also serves as Head of Animation across all Digital Domain Animation Divisions worldwide. The interview...
Epic Games VFX Supervisor Haarm-Pieter Duiker
Epic Games VFX Supervisor Haarm-Pieter Duiker talks with Steve Waskul about his experiences in the film and game industries and with working in Epics real-time game engine Unreal Engine.
About...
The Third Floor’s Executive Producer Duncan Burbidge
Duncan Burbidge, The Third Floor's Executive Producer, talks with Steve Waskul about his experiences in the film industry and in working on visualization for film projects.
About Duncan Burbidge
Duncan is...
MPC VFX Supervisor Adam Valdez
In this interview, MPC VFX Supervisor Adam Valdez joins Steve Waskul at FMX 2016.
Adam has been working on major films for over 25 years. Mr. Valdez is one of...
Creative Technologist Todd Bryant on “Giant”
Creative technologist Todd Bryant talks with Steve Waskul at the Cannes Film Festival about the technologies powering today's VR experiences like "Giant".
Giant Draws on director and co-creator Milica...
New Frontiers in Filmmaking Pushing the Boundaries of Creativity
Join us in this session hosted by HP and NVIDIA and experience the technological advancements that have powered the realization of some of the most exciting stories ever told. Academy...